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  1. #28
    Player
    Estellios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    Quote Originally Posted by Kirschey View Post
    The loot lockout wouldn't work for coil because it's not a DF instance like CT.
    A group can easily carry one or two people through 1-4 and get them geared up easily
    As it is current endgame, I do not wish to see unskilled players getting carried by friends/buying runs to get the best gear
    When I see people asking for the loot lockout for coil, I assume this is exactly what they want to happen.
    Most of us that are wanting the lockouts dealt with are people that have FC's filled with longtime friends with RL commitments and not-in-multiples-of-8. I personally just want something done so I can include everybody in group content that is fun and challenging but the hard lockout doesn't allow that. At the very least, with CT when that random person with the weird schedule logs on we can run it for them and get them their drop as a group. Coil, they are SOL.

    A per-class coil lockout would be a huge improvement. It would add a benefit to having multiple jobs and allow us to play with the people we want to play with.
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    Last edited by Estellios; 12-06-2013 at 03:12 AM.