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  1. #1
    Player
    Zerosix's Avatar
    Join Date
    Aug 2013
    Posts
    61
    Character
    Zero Six
    World
    Behemoth
    Main Class
    Thaumaturge Lv 50

    The armory/job system was supposed to be a big thing in this game...

    The armory/job system was supposed to be a big thing in this game...But now it is useless. Having 1 loot/1 week lockout on ct gear, primal gear, and a Character lockout for ct makes gearing alt classes pretty much impossible. Why aren't these lockouts Job specific... At this point I am kinda disheartened. I was looking forward to CT as a way to gear alt jobs. Having to level a full on alt character to do this goes against the armory/job system.

    If the translation on this thread is correct, I am severely disappointed with the direction this game is headed, and with the way they are trying to prolong content by making Character over Job lockouts, and ridiculous caps.

    If the lockouts for coil and CT were Job specific, I would run on 3-4 jobs a week and have Plenty of things to do in between each content patch. If it is Character specific, I will be a Monday Raid Logger again. I played XI for years, and time investment was what held you back, not artificial gates...

    I hope this is a mistake(sorry for hoping you translated wrong Reinheart.)

    Edit: I do not mind caps, I just want the ability to gear Multiple Jobs and enjoy the game more. The only way for this to be possible is Job based lockouts, not Character based lockouts.
    (27)
    Last edited by Zerosix; 12-05-2013 at 08:35 AM.
    Blm - 50
    Drg - 50

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