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  1. #41
    Player Andrien's Avatar
    Join Date
    Mar 2011
    Posts
    2,437
    Character
    Andrien Bellcross
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    I wish we can use Gunblades that can multi-hit too!
    (0)

  2. #42
    Player
    Wootzie's Avatar
    Join Date
    Apr 2011
    Posts
    11
    Character
    Wootzie Taru
    World
    Balmung
    Main Class
    Gladiator Lv 50
    One word that shows why this would be good...."Haste"!! Can't wait to see that spell again!
    (1)

  3. #43
    Player
    Firon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Who doesn't love haste in any FF game its in tho <.<
    (1)

  4. #44
    Player
    Judge_Xero's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,228
    Character
    Divine Gate
    World
    Exodus
    Main Class
    Marauder Lv 60
    Could we get Accessories that increase #'s of Attacks as well? Haste + Genji Glove + Offering.
    Or maybe the Materia could have an Atk +1 too
    (2)
    "I don't always drink beer, but when I do, it's often."
    Temp Forum Ban - July 7th 2016 *** I promise to never call out scrub players again due to it causing a toxic community

  5. #45
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    778
    I think we will get Haste soon after if not with patch 1.18, because haste and delay are one of the biggest algorithms for melee DPS.
    Haste is based on cutting delay, rather than increasing attack speed. For example, 25% haste will make you attack 33.333% faster, 50% haste will make you attack 100% faster, etc. and 100% haste would make you attack infinitely fast (cuts out 100% of the delay). This, of course, is based on FFXI's Haste mechanics, which will probably be very similar to XIV's if not the exact same. (Why make new math if you already have a prerequisite working and in tact?) So, the faster you attack, the more often you put out your extra attack, after a THF is at Haste cap, it is similar to MNK's Hundred Fists, but, you can notice a slight delay when the multi-hit doesn't proc.

    What I am saying is, to get to the haste cap, to get what you need, there is a big gauntlet, one that consists of months and possibly years of hard work, and SE normally rewards hard work in their games.
    (1)

  6. #46
    Player
    zaviermhigo's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    1,820
    Character
    Zavier Mhigo
    World
    Hyperion
    Main Class
    Arcanist Lv 80
    Would love haste!
    (1)

  7. #47
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Issachar View Post
    Well, they DO have a "Number of attacks" stat that isn't exactly neccesary ingame, or needs to be visible, so maybe.
    Pugilist weapons has number of attacks 2
    (0)

  8. #48
    Player
    ShinobiHakeem's Avatar
    Join Date
    May 2011
    Location
    Ul'dah
    Posts
    24
    Character
    Shinobi Hakeem
    World
    Excalibur
    Main Class
    Archer Lv 50
    Yes please! It would enrich the diversity of play styles. It is absolutely a welcome addition.
    (1)

  9. #49
    Player
    Meph's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    293
    Character
    Meph Nergal
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 50
    multi-hit weapons <Yes, please!> ^^
    (1)
    Virtus LS - Ragnarok

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