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  1. #1
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    33

    Multi-hit Weapons...yes or no?

    Now that we know for sure that auto attack will be implemented, multi-hit weapons become a possibility in XIV. Do you endorse these? Say nay? Tell why!
    (9)

  2. #2
    Player
    Anty's Avatar
    Join Date
    Mar 2011
    Posts
    625
    Character
    Anty Lion
    World
    Sargatanas
    Main Class
    Conjurer Lv 60
    as long as they are not as hard to get as Relic weapons used to be in ffxi... im fine with it, and still they should come with efford.
    Would be a nice addition. But it all depends HOW the system is gonna look like in the end. So its hard to say.
    (3)

  3. #3
    Player
    Issachar's Avatar
    Join Date
    Mar 2011
    Posts
    526
    Character
    Astraea Starsong
    World
    Alpha
    Main Class
    Gladiator Lv 100
    Well, they DO have a "Number of attacks" stat that isn't exactly neccesary ingame, or needs to be visible, so maybe.
    (4)

  4. #4
    Player
    ZephyrAM's Avatar
    Join Date
    May 2011
    Location
    Ul'dah
    Posts
    244
    Character
    Lynia Celeste
    World
    Hyperion
    Main Class
    Gladiator Lv 52
    I say yes, absolutely .

    It adds a whole new value to 'speed' in fighting without relying on classic MMO 'haste', which just increases individual hits over time.

    Bring back those old multi hit systems used in FFI and III!
    (4)
    http://na.finalfantasyxiv.com/lodestone/character/1556132 ~ Lynia Celeste

  5. #5
    Player
    MeowyWowie's Avatar
    Join Date
    Mar 2011
    Posts
    1,162
    Character
    Meowy Wowie
    World
    Balmung
    Main Class
    Pugilist Lv 70
    Yes, a million times over. I was actually thinking of starting a topic on this myself.

    And like Anty said, make them difficult to obtain, but not relic difficult. Leave that for the ultimate weapons
    (4)

  6. #6
    Player
    Eruantien's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,426
    Character
    Eruantien Draugole
    World
    Louisoix
    Main Class
    Thaumaturge Lv 70
    I agree, and have no doubt that there will be multi hit weapons as there is already a mechanic in the game to allow this which is shown on Pugilist weapons
    (2)

  7. #7
    Player

    Join Date
    Mar 2011
    Posts
    768
    Heeeeeell yeah.
    (3)

  8. #8
    Player
    ckb's Avatar
    Join Date
    Mar 2011
    Posts
    57
    Character
    Pain Ita
    World
    Mateus
    Main Class
    Dark Knight Lv 60
    YES! Because multi hit weapons with auto attack is just fun to watch, never got tired of it in XI.
    (2)

  9. #9
    Player
    Lienn's Avatar
    Join Date
    Mar 2011
    Posts
    1,949
    Character
    Lienn Deleene
    World
    Gungnir
    Main Class
    Alchemist Lv 50
    Well, as soon as the damage and TP generated from it is divided by the number of hits (just like PGL attacks...A LNC hits 1 hit of 90, PGL hits 2 of 45 or 3 of 30 with flurry)...in the end i think multi-hit weapons should be only good for a more constant TP gain...not the stupidity it was in FFXI.
    (3)

  10. #10
    Player

    Join Date
    Mar 2011
    Posts
    768
    Quote Originally Posted by Lienn View Post
    Well, as soon as the damage and TP generated from it is divided by the number of hits (just like PGL attacks...A LNC hits 1 hit of 90, PGL hits 2 of 45 or 3 of 30 with flurry)...in the end i think multi-hit weapons should be only good for a more constant TP gain...not the stupidity it was in FFXI.
    You're kidding, right?
    (2)

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