Quote Originally Posted by whilke View Post
Then why are they increasing the position check frequency in end game instances for 2.1?

I don't understand people who continue to defend the horrible network performance of this game, even after SE basically admitted to it.
So tell me in your infinite wisdom, how does a service that ONLY changes the route to the servers (Proxy/VPN) suddenly make the game instantly playable, SE has no control over the routes taken.