Page 9 of 13 FirstFirst ... 7 8 9 10 11 ... LastLast
Results 81 to 90 of 124
  1. #81
    Player
    Roaminggnome's Avatar
    Join Date
    Aug 2013
    Posts
    109
    Character
    F'whalon Yhisa
    World
    Faerie
    Main Class
    Conjurer Lv 33
    technically you still can make two different avatars for each job as you would do in any game nothing stopping you. I think what looked good on paper (different jobs on same character) isn't panning out sense you can't repeat regular quests.

    Quote Originally Posted by Zell View Post
    My Warrior has just enough gear to start Coil, but need more myth gear to even make it. My FC also wants me to gear out my scholar to help when we lack healing.


    My goal was to use myth to gear out Warrior and CT to gear out scholar. This artificial lockout for CT makes it impossible for me to have Scholar geared out in time to be of any use to my FC in COIL. I'll have to prioritize Warrior for the next 2 months. Then spend the next 2 months trying to gear out scholar.

    If this was any other mmo, I would have 2 characters. As soon as Warrior was raid/dungeon capped for teh week, I would log off and onto my scholar and proceed to do the same. Parrallel progression, options, variety, FUN!

    Now, FFXIV says, the BEST part of our game is that you "DONT NEED TO ROLL OTHER CHARACTERS. YOU CAN BE ALL CLASSES/JOBS on ONE CHARACTER!"

    Really now..................

    SE, you have artificially capped my ability to play other jobs. One job will always be behind the other, let's not even start with people who have 3 of 4 50s. What was once the best part of the game (multiple jobs) is the worst part based on the mechanic.

    Had I known, I would have leveled separate classes. Healer, Tank, and one DPS.
    (0)

  2. #82
    Player Arriverderci's Avatar
    Join Date
    Aug 2013
    Posts
    1,323
    Character
    Noel Kreiss
    World
    Leviathan
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Roaminggnome View Post
    technically you still can make two different avatars for each job as you would do in any game nothing stopping you. I think what looked good on paper (different jobs on same character) isn't panning out sense you can't repeat regular quests.
    But we also are more efficient in our jobs by having cross-class skills.
    So say, you're WHM then to play better we need BLM SC. It just helps out.
    Also still being limited and we have to pay more for more characters.
    (0)

  3. #83
    Player
    Astarica's Avatar
    Join Date
    Oct 2013
    Posts
    484
    Character
    Olan Durai
    World
    Midgardsormr
    Main Class
    Goldsmith Lv 50
    If you're only playing for the stat+1 gear upgrade, you always have a limited amount of content. In fact, if you play like that, the only thing that can increase the amount of content is ignorance. That is, suppose your group can clear the hardest content, then you only need to clear the hardest content (Coil, in this case). You don't even really need to cap mstones because you can already beat anything, so the fact you're even capping your mstones is because you're ignorant.

    But let's say your group is somewhere in between like say you can clear up to turn 4 but not Twintania. Guess what, your content is still equally limited. You'll still beat turn 1-4 pretty fast (easily within one day), and then if you truly understand how MMORPG works, you'll know whether your group actually has a chance of beating Twintania or not. Almost invariably you'll realize that your group cannot beat Twintania (because if they can, you'd have done so already), so what you should do is fake an excuse immediately after turn 4 and stop wasting your time. Again, the only reason you'd continue trying Twintania while your group is not ready for him is ignorance.

    Of course, as the saying goes, ignorance is bliss. If a guildie wants help on Titan, you can say, "I don't see how that'd possibly help on Twintania, and even with it you're too gimp to contribute", or you can actually enjoy the game for what it's worth. If you can't, at least fake an excuse to not log on.
    (2)
    Last edited by Astarica; 12-05-2013 at 08:59 AM.

  4. #84
    Player

    Join Date
    Dec 2011
    Posts
    512
    Quote Originally Posted by Borfin View Post
    That's not really being fair. They're making some silly mistakes, but it remains to be seen if the way they're releasing CT is one of them.


    So... what exactly do other games offer that isn't fluff (Pet battles/Grinding/Farming) or PvP (which they're adding, and remains to be seen to what extent they'll finalize it) again?
    I am just saying there are already endgame systems in place in XI that could have been used but instead we get this junk. I am not saying copy everything exactly but they have the frame work for it in XI, and they could have altered it to fit into XIV in some way. 2.0 was rushed yet again and needed more time in the oven.
    (2)

  5. #85
    Player
    Roaminggnome's Avatar
    Join Date
    Aug 2013
    Posts
    109
    Character
    F'whalon Yhisa
    World
    Faerie
    Main Class
    Conjurer Lv 33
    Or they could have if you could only play one class or job each character have made those skills part of the class sense most times people complain if you don't have them making them mandatory anyways.

    Quote Originally Posted by Arriverderci View Post
    But we also are more efficient in our jobs by having cross-class skills.
    So say, you're WHM then to play better we need BLM SC. It just helps out.
    Also still being limited and we have to pay more for more characters.
    (0)

  6. #86
    Player
    GinTama's Avatar
    Join Date
    Mar 2011
    Posts
    722
    Character
    Strawberry Dragon
    World
    Phoenix
    Main Class
    Arcanist Lv 61
    1. You played too much
    2. If there were to caps/lockouts, you would just burnout yourself as fast as possible till you either are bored of the grind or got every piece of equipment you wan

    You should play single player games.
    (1)

  7. #87
    Player
    Borfin's Avatar
    Join Date
    Oct 2013
    Posts
    211
    Character
    Rijda Highstaff
    World
    Ultros
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Azurus View Post
    thats really my point, all these games are the same $%^% over and over.
    It's funny because that's MY point, and people are complaining about this one as though it's any different.

    The issue with this is that this particular MMO model has been successful - absurdly so, considering Blizzard set the gold standard and WHO, SWTOR, FFXIV and countless others have (unsurprisingly) followed suit to try and get their piece of the MMO pie.

    FFXIV:ARR took a lot of things WoW did right and expanded upon them. It was a good idea; a very good idea, the game has already surpassed the # of subscriptions XI ever had.

    Welcome to the MMO model. Grind X to get Y to get Z. As I said, the only real problem with SE's model so far has been their choice to release a lower tier of content AFTER a higher tier has already been released, and honestly if they really are intending it to be a method to gear up alt jobs for Coil, I'd personally consider it more a stroke of brilliance in-line with their multi-Job single-character model.

    I'd suggest taking away from this discussion the following:

    - EQ and games with "lots of frontloaded endgame content" had only the illusion of that, nothing more; grinding upon gates upon gates upon more gates upon a small amount of actual raiding content. (Once again - This was a really silly point to try to make.)
    - WoW's moving forward with "screw attunements and largely gating, LET THE PEOPLE RAID" was a large step forward and they enjoyed a lot of success thanks in no small part to it, but not all games are able to match the sheer amount of content WoW produces (seriously - they put out a living **** ton of content) and can't really be expected to.
    - The game has been out two months and we are already getting a new content patch. It's a bit backwards (unless it's as I mentioned ofc, or otherwise) but it's still a new raiding content patch.

    Why in the world are people complaining?

    Quote Originally Posted by Maxthunder View Post
    I am just saying there are already endgame systems in place in XI that could have been used but instead we get this junk. I am not saying copy everything exactly but they have the frame work for it in XI, and they could have altered it to fit into XIV in some way. 2.0 was rushed yet again and needed more time in the oven.
    I didn't play XI, but from what I've read the only real thing (read: content that wasn't actually a masked gate in reality) that XI had in spades that XIV does not is world bosses, and those came with their own slew of problems (tagging/griefing). My only experience I can compare to is WoW, but I can tell you I stopped doing world bosses the instant I no longer needed anything from them.

    Besides: Behemoth/Odin would like a word with you.
    (0)
    Last edited by Borfin; 12-05-2013 at 09:14 AM.

  8. #88
    Player
    juniglee's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    804
    Character
    Delenia Forcentis
    World
    Tonberry
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Doo View Post
    So basically

    Fate Zerging
    Crafting repeatables
    Make money
    and
    Vanity gear.

    This game truly lacks variety.
    Or, do it a different way.

    1. Do hunting logs.
    2. Do dungeons. Even Sastasha. If there's a queue, spend that time levelling up a craft.
    3. Collect ALL the vanity gear.

    Just because you like the path of least resistance, doesn't mean everyone else chooses that path. I've leveled my tank purely from running dungeons.

    Once again, it's all in your mindset. Follow the masses but don't complain about a lack of variety. Do things different, but don't complain that it is inefficient. Either way, you can't have both.
    (3)

  9. #89
    Player
    Doo's Avatar
    Join Date
    Oct 2013
    Posts
    1,113
    Character
    Buster Posey
    World
    Coeurl
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by juniglee View Post
    Once again, it's all in your mindset. Follow the masses but don't complain about a lack of variety. Do things different, but don't complain that it is inefficient. Either way, you can't have both.
    Sorry I'm not good at making my own fun like regular people. For Example if speed run WP is the most efficient way to gear up, that's fun to me. You may enjoy doing it with a bunch of people in swimwear and take 2hours but that's not fun to me.
    (1)

  10. #90
    Player
    ValeTudo's Avatar
    Join Date
    Jun 2012
    Posts
    10
    Character
    Nymeria Rhoyne
    World
    Hyperion
    Main Class
    Thaumaturge Lv 50
    These threads and posts crack me up. The tl;dr should be: I only enjoy one thing about this game; endgame raiding/gear progression, so I will ignore all other aspects of the game and not classify it as content. Why does this game has no content? (sic)

    You may not enjoy it, but gathering, crafting, alts, pvp, dungeons, EM primals, is all content. All development in a game doesn't go to release a new raid every patch just to appease the comparatively few players who can farm myth & coil in 2 hours. And to what end? There's no realistic amount of raid content they can put in a newly released game that would keep you playing all week, so it would probably be more intuitive for you to find a hobby that keeps you interested for the rest of the week.

    We may as well start making posts about foods we choose to eat once a week because we only know how to cook them one way. They would hold equal merit to these, and will accomplish just as much.
    (2)

Page 9 of 13 FirstFirst ... 7 8 9 10 11 ... LastLast