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  1. #1
    Player Azurus's Avatar
    Join Date
    May 2011
    Posts
    495
    Character
    Amras Cerberus
    World
    Hyperion
    Main Class
    Conjurer Lv 61
    Quote Originally Posted by Borfin View Post
    -snip-
    you have to grind to get that AK/WP gear...unless you are realllyyyyyy lucky :P. Also Id like to see a full party do Coil in AK/WP gear, and im not saying that to be snarky, im legitimately interested if anyone has a video.

    also my point isnt to say EQ2 was perfect or even better really, thats subjective. My point is to point out that this game is on par with decade old MMOs, and the genre does not seem to be moving forward at all. thats really my point, all these games are the same $%^% over and over.
    (0)

  2. #2
    Player
    Borfin's Avatar
    Join Date
    Oct 2013
    Posts
    211
    Character
    Rijda Highstaff
    World
    Ultros
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Azurus View Post
    thats really my point, all these games are the same $%^% over and over.
    It's funny because that's MY point, and people are complaining about this one as though it's any different.

    The issue with this is that this particular MMO model has been successful - absurdly so, considering Blizzard set the gold standard and WHO, SWTOR, FFXIV and countless others have (unsurprisingly) followed suit to try and get their piece of the MMO pie.

    FFXIV:ARR took a lot of things WoW did right and expanded upon them. It was a good idea; a very good idea, the game has already surpassed the # of subscriptions XI ever had.

    Welcome to the MMO model. Grind X to get Y to get Z. As I said, the only real problem with SE's model so far has been their choice to release a lower tier of content AFTER a higher tier has already been released, and honestly if they really are intending it to be a method to gear up alt jobs for Coil, I'd personally consider it more a stroke of brilliance in-line with their multi-Job single-character model.

    I'd suggest taking away from this discussion the following:

    - EQ and games with "lots of frontloaded endgame content" had only the illusion of that, nothing more; grinding upon gates upon gates upon more gates upon a small amount of actual raiding content. (Once again - This was a really silly point to try to make.)
    - WoW's moving forward with "screw attunements and largely gating, LET THE PEOPLE RAID" was a large step forward and they enjoyed a lot of success thanks in no small part to it, but not all games are able to match the sheer amount of content WoW produces (seriously - they put out a living **** ton of content) and can't really be expected to.
    - The game has been out two months and we are already getting a new content patch. It's a bit backwards (unless it's as I mentioned ofc, or otherwise) but it's still a new raiding content patch.

    Why in the world are people complaining?

    Quote Originally Posted by Maxthunder View Post
    I am just saying there are already endgame systems in place in XI that could have been used but instead we get this junk. I am not saying copy everything exactly but they have the frame work for it in XI, and they could have altered it to fit into XIV in some way. 2.0 was rushed yet again and needed more time in the oven.
    I didn't play XI, but from what I've read the only real thing (read: content that wasn't actually a masked gate in reality) that XI had in spades that XIV does not is world bosses, and those came with their own slew of problems (tagging/griefing). My only experience I can compare to is WoW, but I can tell you I stopped doing world bosses the instant I no longer needed anything from them.

    Besides: Behemoth/Odin would like a word with you.
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    Last edited by Borfin; 12-05-2013 at 09:14 AM.

  3. #3
    Player

    Join Date
    Dec 2011
    Posts
    512
    [QUOTE=Borfin;1628256] snip

    I am not talking abou hnm or nm's. I am talking about dyamis, nysle isle and the other events. You could enter dynamis every 3 days, nysle isle you could enter once per day or save up your tags and do 4 runs in 1 day. You had other endgame systems that used point or as they are called in XIV tomes.

    Now Odin and behemouth dosent count they are useless and dont offer anything of value. They constantly disappear, there is no challenge in defeating them. Neither speak loud to me they are just a faint whisper, and others will agree with me on that (not all will agree).
    (1)

  4. #4
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Maxthunder View Post
    Now Odin and behemouth dosent count they are useless and dont offer anything of value. They constantly disappear, there is no challenge in defeating them. Neither speak loud to me they are just a faint whisper, and others will agree with me on that (not all will agree).
    1. Zantetsuken would like a word with you.
    2. Their disappearing acts can make it at least a little challenging with trying to find just the right spot to make them appear again.
    3. The gear and barding are pretty cool items to obtain, especially with the vanity options coming in a future patch.
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