Hardcore and casual are both terms invented by players. There are no concrete attributes tied to them. Hardcore does not mean players that are better than everyone else. Casual does not mean players that want everything easy. Stop bringing this up.
However, I personally play for the gear grind. I love working towards that next goal, it's what keeps me coming back. This is something that I think would qualify me as a "hardcore" player. Many casuals play for the fun of the game or perhaps the community. Everyone plays for their own reason, it doesn't matter what it is. Everyone enjoys hard or challenging content.
The problem here is that there is nothing worth playing for if you play a lot. Everything is obtained extremely fast and quickly leaves many of us with less and less things to do in game. If you didn't like the way XI did something, how would YOU improve it? We get it, not everyone likes to sit in one spot for hours for a pop. I have yet to see any real solutions from any casual players to improve this other than "instance this, or make things spawn faster." Those are not solutions, it's a cop out and still leads to the same problem.
FFXIV was marketed as a casual game and should remain one (hopefully that's the last time I have to say that.) That's doesn't mean it can't have content that takes longer than a week to beat. So instead of telling us to stop trying to turn this into a hardcore game, which we're not, share some of YOUR ideas which you think would please everyone.


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