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While I'm not joining all endgame content as WHM or SCH I think there are some basic tips.
1. I'd say it's pretty much personal preference what you get first.
You will have to run dungeons for marks to get darklight or AF2 anyways, so you can replace most of your gear with the dropped ilvl55 (Wanderers Palace) or ilvl60 (Amdapor Keep) equipment.
Once you have enough marks to get a piece of darklight, just replace gear you couldn't replace with dungeon drops yet.
You should save 300 tomestones of mythology and 900 tomestones of philosophy for the relic quest.
You could also buy the crafted ilvl70 gear or let someone craft it for you. Some of the pieces will serve you well for a long time.
2. There are no caps as far as I know, just caps for melds on equipment. But there is a point where putting more points into a stat doesn't make much sense anymore.
For a healer mind, vitality and piety are the 3 most important stats. You should try to get a good ammount of vitality to have enough life for endgame content and make your life a bit easier. A dead healer has 0 healing potential ^^
For Titan hard mode for example it's good to be around 3500HP with group buff and food.
Secondary stats are a bit tricky. Most say put everything in crit, others go for more determination. My opinion is, that at a certain point adding more crit will have little to no effect, making other secondary stats more important.
3. You should level all the classes which offer you cross class abilities. That would be Conjurer for Stoneskin and Cleric Stance or Thaumaturge for Swiftcast for example.
4. I look at Schoolar more as a supporter than a main healer. It lacks the healing potential for that job. But that is ok.
Endgame content requires 8 players in general and the best setup for healing, in my opinion, is a WHM+SCH.
WHM does the big heals and group heals while SCH makes the life of the WHM easier and less MP intensive. Your pet is pretty decent as healer too and can be even more effective if you micromanage its abilities in certain situations.
Solo healing 4-man dungeons is no problem for a SCH.
Also don't forget that as SCH you will not run out of MP as easy as a WHM.

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