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  1. #21
    Player
    McStagger's Avatar
    Join Date
    Nov 2013
    Posts
    81
    Character
    Jon Targarian
    World
    Brynhildr
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Rhas View Post
    Never had an issue since day one.
    Go into the game and tab through targets that are on screen. It does not tab through nearest to farthest. It is blatantly obvious. Also, there is no reason something like this would work one way for one user and different for another since it has to do with how it is coded in game.
    (0)

  2. #22
    Player
    Zfz's Avatar
    Join Date
    Aug 2013
    Posts
    2,371
    Character
    Celenir Istarkh
    World
    Atomos
    Main Class
    Red Mage Lv 90
    My observations (since beta, it might have changed):
    • Once target nametag becomes clickable (visible), it is appended into a list of targets for you
    • TAB will only target nearest if you have no target
    • If you have a target, TAB will target the "next in the list" according to the said list above
    I was going to test it's relationship to the letter-designations but thought they'd "fix" this so never really tested it.
    (0)
    “There is nothing noble in being superior to your fellow man; true nobility is being superior to your former self.”
    ― Ernest Hemingway

  3. #23
    Player
    Kat_Manx's Avatar
    Join Date
    Aug 2013
    Posts
    600
    Character
    Kat Fuzzington
    World
    Goblin
    Main Class
    Archer Lv 73
    Targeting in FFXI was perfect. There is also no way I can make it work like it did there. TAB just targeted everything. Players, monsters, doors, whatever. Yet always flawlessly picked the target I wanted. I don't even know how... You can't even assign one key to target everything in this game. I have like one key for monsters, one key for NPC's, I use a mouse to target players... uuuugh. It was so so flawless in FFXI. ; ; Some things would be worth to move over from that game. Heh. ^_^
    (1)

  4. #24
    Player
    Tazytiggy's Avatar
    Join Date
    Jul 2012
    Posts
    58
    Character
    Wonkybits Bismarck
    World
    Excalibur
    Main Class
    Conjurer Lv 70
    Best example to see how messed up is use target forward/backward to mark the enemy's in an instance, it works flawlessly sometimes and others you get the closest and one way on the other side of the room.
    (1)

  5. #25
    Player
    KyteStones's Avatar
    Join Date
    Aug 2013
    Posts
    418
    Character
    Vergil Savickas
    World
    Leviathan
    Main Class
    Thaumaturge Lv 60
    i agree with this post. Too many times running AK and I'm fighting gargoyles in the room right before the Demon Wall Tab Targeting goes full retard and starts targeting the mobs behind the gargoyles even the Dullahan in the very back before it gets to the targets right in front of me. Very frustrating. For people that use the Numb-lock keys please explain what MMO has ever used those keys for a target system where tab targeting was so horrendous?
    (1)

  6. #26
    Player
    Velev's Avatar
    Join Date
    Sep 2013
    Posts
    157
    Character
    Velev Cold
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Totally right OP.

    Targeting is messed up, infact it targets a mob in the back of the room before it targeted one which was right infront of me....

    Needs fixing and should have been done by now, it's been over 3 months and still nothing.

    I don't get it. Why does SE love to complicate things?

    The targeting system in FFXI was crisp and perfect after all the work they put into it.

    Why didn't they use that same system here?

    SE please have someone check your targeting system and he will let you know that it's clearly not working properly.

    Thanks
    (0)

  7. #27
    Player

    Join Date
    Apr 2014
    Posts
    13
    Is this going to be fixed? Setting up tab to target closest doesn't always work. It targets mobs far away, practically every time.

    I've set up filters, when my weapon is drawn, it targets enemies, and manually setup filters for Party, Enemies, Agro, etc.
    It doesn't matter if I default it, it will target mobs far away.

    This is really frustrating, and game breaking to me.
    (0)

  8. #28
    Player
    Sub-Xero's Avatar
    Join Date
    Apr 2011
    Posts
    240
    Character
    Godric Blackblade
    World
    Ultros
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by actionjackson83 View Post
    Damn right, second and thirded! Makes tanking that much easier in all the chaos of add management as well. It was perfect in FFXI I don't understand why it's so damn bad in this game.
    Of all the things they've copied and continue to copy from FFXI it amazes me that they haven't managed to copy any of the stuff that actually worked in FFXI. I realize that's a bit hyperbolic but for the most part it's true.
    (0)

  9. #29
    Player
    Roris's Avatar
    Join Date
    Aug 2012
    Location
    Limsa Lominsa
    Posts
    976
    Character
    Rori Uguu
    World
    Sargatanas
    Main Class
    Weaver Lv 80
    It's been that way since 1.0, you'd think they would have done something about it after all this time, it was reported back then and even reported again during ARR's beta but nope, still same old bad targeting system.
    (0)

  10. #30
    Player
    Noshpan's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,538
    Character
    Ganth Fyrion
    World
    Leviathan
    Main Class
    Red Mage Lv 90
    Yeah... the tab-targeting... Most times I find it more convenient to just click on the target I want to attack. *facepalm*
    (1)
    I LIKE the fence. I get 2 groups to laugh at then.

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