I'm not so sure these classes/jobs need a 10% damage boost. The drg and mnk's can already top charts and already hanging with blms. I RARLEY see a mink fighting from the back and switching to the side and so on...the ones that play the job correctly are already doing the intended damage. This boost is going to put them ahead of the pack.

Drg- already can do insane damage if played correctly. Why should these jobs get buffed because most people can't figure out how to maximize their potential?