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Thread: Multi shot

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  1. #1
    Player
    Lienn's Avatar
    Join Date
    Mar 2011
    Posts
    1,949
    Character
    Lienn Deleene
    World
    Gungnir
    Main Class
    Alchemist Lv 50
    Quote Originally Posted by Belial View Post
    No, I quoted the correct post. You're stating you'd like to see Square Enix code into the game animations/whatever to show this concept of yours. What you don't seem to realize, is.... you're dealing with Square Enix. A company who can't even provide the ability to alt+tab, let alone a myriad amount of other basic functionalities. Don't worry, I'm not knocking your idea, I agree, it would be cool... But you're shooting for the stars when the company can't get out of the planet's atmosphere.
    Well, that's only partially true. Both Squaresoft and Enix had ace cards in there...was just a tremendous misfortune this FF receiving such uncreative, close-minded pile of amateur devs that probably never did anything good outside FFXI.

    I do trust that, just like they did in FFXI, we will have continuous rotation at dev team and that next one will be a good one! But i also believe that this all was decided before Tanaka team leave...the poll, the forums...all just to turn PR a bit better...nothing from this had impact to the battle, armory or job changes/additions that will come. This also explain why the polls' questions were so malicious...Yoshida asked only what he was sure about the answer...its was just to trick the playerbase and make them think they were who was deciding the stuff.

    IMO, their long-term plan is:

    FFXIV: Add job system, add job exclusive 2hr ability, add job exclusive WS system, remove AoE toggle, add EXP chain system, add Alliance system.

    FFXI: Move billing system to FFXIV click and buy + Crysta system, move friendlist, handle manager and mail to POL site, remove POL viewer, remove for good EXP loss, increase party size to 8, lower the alliance number to 2 parties, add party bonus effect, change map zones to overlapping map server system.

    ...and, after that, they will merge FFXI to FFXIV.

    But, not to say my entire post was off-topic, yeah i agree that its easier they just make ARCs start equipping daggers offhand so they can stab people in close range.
    (0)

  2. #2
    Player
    Join Date
    Mar 2011
    Posts
    1,651
    Going to be interesting to see the timer on multishot. Can't make it fast, or it's going to be spammed throughout battle every time a buff is up (which is already actually a broken way to play arc on NMs to just destroy everyone else's damage%). Can't make it slow, or archers will complain that they don't get to spike everything at the start of every levequest set.

    If this were a lancer ability the timer would be well over 30 seconds. Just sayin. Rest of the classes don't even get a chance to fart once as an ability with a timer under 30 seconds. I don't know why archer is allowed to triple its damage in less than that time.
    (0)

  3. #3
    Player
    Spider-Dan's Avatar
    Join Date
    Mar 2011
    Posts
    158
    Character
    Viper Beam
    World
    Balmung
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Peregrine View Post
    Going to be interesting to see the timer on multishot. Can't make it fast, or it's going to be spammed throughout battle every time a buff is up (which is already actually a broken way to play arc on NMs to just destroy everyone else's damage%). Can't make it slow, or archers will complain that they don't get to spike everything at the start of every levequest set.
    Ideally, Multishot's cooldown should be equal to the time it took for Multishot's stamina cost to regenerate (about 4 seconds). However, Multishot should have 2 "charges" (like Scholar or Corsair), so you can immediately load two arrows between fights without having to wait through a recast.
    (0)

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