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スレッド: Multi shot

  1. #21
    Player
    Arya's Avatar
    登録日
    2011/03/08
    Location
    Limsa Lominsa
    投稿
    82
    Character
    Arya Nyx
    World
    Excalibur
    Main Class
    調理師 Lv 50
    Quote 引用元:Peregrine 投稿を閲覧
    If there's a toggle, the system will be garbage. Auto attack can't be done well if it's an option. That'd be like a removeable basement. You can say it and imagine it, but it won't fundamentally work.
    Don't think I can say this any better.
    (1)

  2. #22
    Player
    Rentahamster's Avatar
    登録日
    2011/03/08
    Location
    Lindblum MRD50/THM50/LNC50
    投稿
    2,823
    Character
    Renta Hamster
    World
    Sargatanas
    Main Class
    剣術士 Lv 50
    Quote 引用元:Viridiana 投稿を閲覧
    I guess that makes sense. . . It just never seemed like it was worth the stamina investment mid-battle. Of course, they're getting rid of the stamina bar, too, so I guess it'll be much more relevant than I thought.
    It is if you don't have enough TP for Quicknock or Barrage.
    (0)

  3. #23
    Player
    Spider-Dan's Avatar
    登録日
    2011/03/11
    投稿
    158
    Character
    Viper Beam
    World
    Balmung
    Main Class
    機工士 Lv 70
    Another reason for mid-battle Multishot is Foeseeker.

    With multiple arrows nocked, Foeseeker gets additional chances to hit; furthermore, if Foeseeker lands on one of those additional chances, you can actually use Feint (even though no miss message is visible to the client at all).
    (0)

  4. #24
    Player
    Viridiana's Avatar
    登録日
    2011/03/09
    投稿
    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    忍者 Lv 88
    Quote 引用元:Spider-Dan 投稿を閲覧
    Another reason for mid-battle Multishot is Foeseeker.

    With multiple arrows nocked, Foeseeker gets additional chances to hit; furthermore, if Foeseeker lands on one of those additional chances, you can actually use Feint (even though no miss message is visible to the client at all).
    That. . . doesn't work. At all. Foeseeker isn't firing off any more than one arrow, just like every other WS.
    (0)

  5. #25
    Player
    Belial's Avatar
    登録日
    2011/03/12
    Location
    Limsa Lominsa
    投稿
    955
    Character
    Pandora Vainglory
    World
    Excalibur
    Main Class
    斧術士 Lv 80
    Quote 引用元:Viridiana 投稿を閲覧
    That. . . doesn't work. At all. Foeseeker isn't firing off any more than one arrow, just like every other WS.
    And you don't understand how Foeseeker works. Each nocked arrow increases the weaponskills accuracy. Yes, it is one hit. That one shot though, has the potential to go through three "hit or miss" checks.
    (0)

  6. #26
    Player
    Lienn's Avatar
    登録日
    2011/03/08
    投稿
    1,949
    Character
    Lienn Deleene
    World
    Gungnir
    Main Class
    錬金術師 Lv 50
    Well, its easy to check...multishot is consumed upon usage...if foeseeker uses it the nocked arrow icon will vanish.

    However, i do believe Belial is correct. Here its description:

    "Deliver a deadly precise shot, dealing projectile damage. Increases accuracy for each arrow loosed."

    It does is supposed to consume nocked arrows to increase accuracy.
    (0)

  7. #27
    Player
    Belial's Avatar
    登録日
    2011/03/12
    Location
    Limsa Lominsa
    投稿
    955
    Character
    Pandora Vainglory
    World
    Excalibur
    Main Class
    斧術士 Lv 80
    Quote 引用元:Lienn 投稿を閲覧
    Well, its easy to check...multishot is consumed upon usage...if foeseeker uses it the nocked arrow icon will vanish.

    However, i do believe Belial is correct. Here its description:

    "Deliver a deadly precise shot, dealing projectile damage. Increases accuracy for each arrow loosed."

    It does is supposed to consume nocked arrows to increase accuracy.
    When asked about other translations I believe it was discovered to be arrows nocked, not arrows loosed as the english description suggests, since using Foeseeker does not consume your nocked arrows. However the accuracy increases since it does three checks to hit the target and you are able to use Feint after Foeseeker if one or two of the first checks miss.

    Edit: Sorry I can't remember where the different translations thing came up, but it sticks out in my mind for some reason, I could be wrong.
    (0)
    2011/06/13 10:33; Belial が最後に編集

  8. #28
    Player
    Viridiana's Avatar
    登録日
    2011/03/09
    投稿
    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    忍者 Lv 88
    Okay, I guess that makes sense. Not that it misses much to start with, though.
    (0)

  9. #29
    Player
    登録日
    2011/03/08
    投稿
    1,651
    I had someone tell me it was the number of arrows you fired in the fight. Fail!

    I dunno why people don't use multishot during longer fights that would survive past multishot-->booooooost->BAM->ws->ws.

    The TP and damage math justifies the stamina cost if even a single attack boost (blindside, raging strike, ferocity series) is up. If more than one is up, it's a no-brainer. Doubly so for trifurcate.

    In fights, I'm either multishotting or trifurcating as fast as raging II and ferocity II come up, plus or minus hawk's eye, then weaponskilling in between. You just can't beat the damage, and stamina's not a big deal. You can let it regen while you're blowing the two weaponskills. Just don't use shrieker or something crazy.
    (0)

  10. #30
    Player
    Belial's Avatar
    登録日
    2011/03/12
    Location
    Limsa Lominsa
    投稿
    955
    Character
    Pandora Vainglory
    World
    Excalibur
    Main Class
    斧術士 Lv 80
    Quote 引用元:Peregrine 投稿を閲覧
    I had someone tell me it was the number of arrows you fired in the fight. Fail!

    I dunno why people don't use multishot during longer fights that would survive past multishot-->booooooost->BAM->ws->ws.

    The TP and damage math justifies the stamina cost if even a single attack boost (blindside, raging strike, ferocity series) is up. If more than one is up, it's a no-brainer. Doubly so for trifurcate.

    In fights, I'm either multishotting or trifurcating as fast as raging II and ferocity II come up, plus or minus hawk's eye, then weaponskilling in between. You just can't beat the damage, and stamina's not a big deal. You can let it regen while you're blowing the two weaponskills. Just don't use shrieker or something crazy.
    Not to mention Hawk's Eye, Ferocity II, Raging Strike II, (Quelling Strike II/Subtle Release if you're terrible at enmity management) consume no stamina per use, so your stamina gauge, between his rotation (which I also use) and buffing, should very rarely be empty without any options available.
    (0)

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