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Thread: Dual Wield

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  1. #1
    Player
    TouchandFeel's Avatar
    Join Date
    Aug 2013
    Posts
    1,834
    Character
    Vespereaux Vaillantes
    World
    Exodus
    Main Class
    Paladin Lv 90
    I agree with what some others have posted.
    With the current classes, I don't see dual wielding swords happening since class and weapon are linked in this game as it would require a new class.
    Dual wield via paired daggers/short swords would most likely be implemented with a Thief class which could potentially evolve into Ninja and Dancer as jobs.
    As far as parrying daggers as off-hand items that potentially increase parry instead of block, I could see that being implemented with a Fencer class that could evolve into Red Mage and Runic/Mystic Knight Jobs.
    (0)

  2. #2
    Player
    Mcshiggs's Avatar
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    Mar 2012
    Posts
    757
    Character
    Vizzer Mcshiggs
    World
    Sargatanas
    Main Class
    Goldsmith Lv 90
    DPS Gladiator= Gunshields.
    (3)

  3. #3
    Player
    Friore-Kun's Avatar
    Join Date
    Dec 2013
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    4
    Character
    Friore Katenagi
    World
    Mateus
    Main Class
    Gladiator Lv 38
    While there are many valid point made about the Gladiator class and its foundation I agree with a new class idea but I don't believe it would be all that hard to make and program in to the game main reason is the pugilist class system is a dual wield hand to hand close combat therefore I believe that the same bases to create that classes move sets and movements could be all most if not completely identical to use for a dual wield sword class with the main weapon slot being to only slot used for the swords but it would appear in game in both hands not slowing down graphics or causing lags and glitches by simply going to fast to process
    (0)
    Black Swordsmen

  4. #4
    Player
    MaethusXion's Avatar
    Join Date
    Jun 2012
    Location
    Limsa Lominsa
    Posts
    905
    Character
    Makoto Edakumi
    World
    Midgardsormr
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Mcshiggs View Post
    DPS Gladiator= Gunshields.
    Dual Wielded Gunshields
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  5. #5
    Player
    Tzain's Avatar
    Join Date
    Oct 2013
    Posts
    203
    Character
    Tzain Nival
    World
    Balmung
    Main Class
    Conjurer Lv 70
    If memory serves...... Back when version 1.0 was released, Shields were their own class that leveled independently, so any tank had to level their weapon (one handed sword/dagger) and a Shield (provoke, shield slam, etc: All the tanking skills were in there). A player could equip a second weapon (dagger) instead for more slots to attack with since I *think* there was something with the cooldowns that made it advantageous (maybe it was TP generation, the system was all screwed up back then). Since skill point gains were shared between the two weapons, you'd basically level a tank at half speed.



    It was changed to just bake Shield skills into the GLA class. (which really made things a lot better)



    that's the origin of the sword/shield/dagger thing (or at least how my addled brain remembers it). I often think they would have been better off just making the sword and shield a matching set like pugilist weapons (which means that yes, you would have a shield made from Ifrits skull.. BadAss). Would have cut down on the confusion and complication, but it seems that old design still shows it's ugly mug every now and again. So clearly, when it comes to dual wield weapons they're much better off going with a single item than having to collect two drops.



    On a side note. Thief with dual wield has always seemed really dumb to me.....How are you supposed to be stealing things when you have no free hands? Thieves used small knives to cut the purse strings of a mark and make off with their coins (thus terms like "Cutpurse"), you'd need your other hand available to catch the purse. I really don't think Dual Wielding weapons is nearly as common or useful as fantasy games would have us believe. That being said, an Escrima stick using class would be pretty darn cool.



    Personally, I'd give the Thief class a Kukri blade, stylish and functional.
    (0)

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