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  1. #1
    Player
    Ferth's Avatar
    Join Date
    Jul 2011
    Location
    Uldah
    Posts
    1,329
    Character
    Ferth Fontaine
    World
    Hyperion
    Main Class
    Thaumaturge Lv 70
    As far as I know, no we don't lose hate from being hit. But shield oath is not really all that great as an enmity gain ability... It is very easy for a similarly geared paladin in sword oath to rip hate. Best bet if this happens is to let the tank do a few combos first before you really get into it... and of course keep an eye on your enmity gauge... if you start creeping into the orange, back off a bit. Rage of Halone has a tremendous enmity modifier all on it's own... and can easily do 100-200 more damage than a paladin in shield oath. (especially if you have FoF on and he doesn't.)
    (1)

  2. #2
    Player
    WowSuchName's Avatar
    Join Date
    Nov 2013
    Posts
    65
    Character
    Evana Fisher
    World
    Asura
    Main Class
    Gladiator Lv 50
    Many time I encounter that with 2 PLD on same gears:
    - MT on Shield Oath open the fight, no fight or flight then landed 1 RoH combo
    - OT on Sword Oath follow the fight, fight or flight activated then land 1 RoH combo
    - The OT will took over aggro

    Rotation for MT: Shield Lob > CoS > SW > Flash > RoH Combo
    Rotation for OT: Buff (fight or flight + Blood Bath) > Shield Lob > CoS > SW > Flash > RoH combo
    (0)

  3. #3
    Player
    Enfarious's Avatar
    Join Date
    Jun 2011
    Posts
    704
    Character
    Elasandria Servion
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by WowSuchName View Post
    ...
    Rotation for MT: Shield Lob > CoS > SW > Flash > RoH Combo
    Rotation for OT: Buff (fight or flight + Blood Bath) > Shield Lob > CoS > SW > Flash > RoH combo
    Just curious here, maybe I'm missing something, but why would the OT ever use Flash on a mob that the MT is on, seems like asking to pull hate?

    And becuase of the non-GCD nature of CoS and SW you can get more enmity in the same time using:
    Shield Lob > CoS > Flash > SW > Flash > RoH
    Due to the animation times and locks your better off flashing between your 2 non-GCD skills.
    (0)

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  4. #4
    Player
    Maelwys's Avatar
    Join Date
    Sep 2013
    Posts
    449
    Character
    Womble O'flaherty
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Enfarious View Post
    Just curious here, maybe I'm missing something, but why would the OT ever use Flash on a mob that the MT is on, seems like asking to pull hate?
    The blind debuff is about all I can think of.

    Every time a MT uses a GCD for flash, they'll generate less hate over time on a single target boss than if they just continued to cycle their RoH combo... so it can sorta makes sense for an OT to use it for them, just like it can sorta makes sense for an OT to use "Stoneskin" on the MT before a big spike hit (I do this in Turn 2) - Healer MP is conserved, no enmity is lost and not much DPS is lost. It's not something you want to spam, but use situationally and occasionally.
    (0)

  5. #5
    Player
    Zoomie's Avatar
    Join Date
    Sep 2013
    Posts
    491
    Character
    Zoomie Vi
    World
    Brynhildr
    Main Class
    Culinarian Lv 50
    Quote Originally Posted by Enfarious View Post
    Just curious here, maybe I'm missing something, but why would the OT ever use Flash on a mob that the MT is on, seems like asking to pull hate?
    Flash is a fairly minimal amount of threat. The MT is much better off going through their RoH combo. Myself and our other PLD regularly apply flash for each other when we're OTing in Coil.
    (0)

  6. #6
    Player
    joshdavis271's Avatar
    Join Date
    Apr 2011
    Location
    Ul'dah
    Posts
    248
    Character
    Josh Davis
    World
    Hyperion
    Main Class
    Paladin Lv 80
    gotta watch you rotations as the OT, don't do your rage combo unless you are #3 or lower on the threat list, it i unsafe to perform your combo if you are #2
    (0)

  7. #7
    Player
    Fiosha_Maureiba's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah -> Gridania
    Posts
    2,044
    Character
    Fiofel Zalalafell
    World
    Balmung
    Main Class
    Lancer Lv 1
    Hi Seaside,
    From my observation, enmity does not decrease from taking damage. I've heard folks who have transitioned from FFXI say this, but that does not appear to be the case in this.

    Test Case: Have tank pull lots of low level mobs with Flash. Stoneskin the tank once. Watch tank hold enmity for several minutes without decay.

    As others have said, there is a good chance Sword Oath is overtaking him on enmity, especially if you had Fight or Flight and/or higher Strength.

    Also, if he's relying on a Rage of Halone three step macro, a step could have not executed or if his Accuracy is not high enough, could have missed on Rage of Halone itself.
    (0)
    Last edited by Fiosha_Maureiba; 12-04-2013 at 09:29 PM.

  8. #8
    Player
    TirionCrey's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    705
    Character
    Tirion Crey
    World
    Phoenix
    Main Class
    Gladiator Lv 86
    The Dreadnought in Wave 3 is a guaranteed hate loss for the MT if the OT starts diving right into his Enmity Combo in Sword Oath. Just start off with 2-3 Fast Blade -> Riot Blade Combos. After that your MT should be ahead enough to not lose aggro.

    Also it was stated several times already but yeah...in XIV tanks don't lose aggro as they get hit. It worked that way in XI and in some other MMOs, but not in XIV.
    (1)

  9. #9
    Player
    Claire_Pendragon's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    1,619
    Character
    Claire Pendragon
    World
    Mateus
    Main Class
    Red Mage Lv 100
    Threat in this game does NOT decay.

    To test this, have 2 players, with no armor, and a similar weapon.

    Have both hit the mob ONCE.

    Now, who ever hit the hardest, will have hate.
    (make sure its a low level enemy.)

    Let the mob beat on the person, while both players have their back to it.

    The mob will never change targets. (until that player is dead)
    (2)
    CLAIRE PENDRAGON

  10. #10
    Player
    Cortana-'s Avatar
    Join Date
    Aug 2013
    Posts
    131
    Character
    Cortana Windraker
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    There is no threat/enmity decay in this game, period. This has been tested and proven, so your tank is either unaware or lieing.
    (1)

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