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  1. #1
    Player
    Sayura_'s Avatar
    Join Date
    Oct 2013
    Posts
    267
    Character
    Sayura Ava
    World
    Goblin
    Main Class
    White Mage Lv 90
    Quote Originally Posted by LiadansWhisper View Post
    It will replace them if you wait long enough. The thing is, people have to check the "Join Party in Progress" option when they queue for them to join you.
    Yeahhh, we waited 30 minutes once, cleared AK to the end boss and a tank never joined. I'd say waiting long enough isn't an option for small servers.
    (3)

  2. #2
    Player
    Zfz's Avatar
    Join Date
    Aug 2013
    Posts
    2,371
    Character
    Celenir Istarkh
    World
    Atomos
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Sayura_ View Post
    You're assuming the Duty Finder is going to find a replacement. When someone drops in WP/AK the duty finder almost never replaces them and we have to quit/start over.
    It's hard to find replacements in WP/AK because people don't use the join in-progress option.

    It won't be hard to find replacements in CT because people will use the join in-progress option.

    Why? Because other pepole will drop half-way, forcing some alliances to disband. Those who disbanded will not mind joining in-progress because there's no point joining fresh. So as more groups disband half-way, more people will join in-progress, so replacements are easier to find, and less people will drop half-way.

    Yes it's optimistic, but it's optimistic based on the fact that CT is inherently different to WP/AK. That difference needs to be considered when we look at the replacement situation in CT.
    (0)
    “There is nothing noble in being superior to your fellow man; true nobility is being superior to your former self.”
    ― Ernest Hemingway

  3. #3
    Player ashikenshin's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    366
    Character
    Kyuyuna Shadowsun
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    How many drops do you regularly get in coils? per week?
    (0)

  4. #4
    Player
    Murakamo's Avatar
    Join Date
    Mar 2012
    Posts
    82
    Character
    Selendis Aiur
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by ashikenshin View Post
    How many drops do you regularly get in coils? per week?
    If you're lucky, 1.
    (0)

  5. #5
    Player
    Ri_ri's Avatar
    Join Date
    Sep 2013
    Posts
    959
    Character
    Kaguya Houraisan
    World
    Behemoth
    Main Class
    Thaumaturge Lv 61
    Quote Originally Posted by Murakamo View Post
    If you're lucky, 1.
    5 if you're DRG.
    (6)

  6. #6
    Player
    Leon_Stormrage's Avatar
    Join Date
    Aug 2013
    Posts
    206
    Character
    Leon Stormrage
    World
    Cactuar
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Murakamo View Post
    If you're lucky, 1.
    If you are lucky you can get 4+
    (0)

  7. #7
    Player
    Curagaja's Avatar
    Join Date
    Aug 2013
    Location
    Bastok
    Posts
    151
    Character
    Izanami Kastra
    World
    Excalibur
    Main Class
    Black Mage Lv 80
    Yeah, the restriction better only apply to the run you're currently in and wear off the instant you leave.
    (3)

  8. #8
    Player
    Djeserit's Avatar
    Join Date
    Oct 2011
    Location
    Limsa
    Posts
    304
    Character
    Daeada Fehr
    World
    Hyperion
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Curagaja View Post
    Yeah, the restriction better only apply to the run you're currently in and wear off the instant you leave.
    Yes, so people can spam it 50 times in the first week, have all the gear, then rage about "nothing to do".

    Award-winning idea, this one.
    (6)

  9. #9
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by Djeserit View Post
    Yes, so people can spam it 50 times in the first week, have all the gear, then rage about "nothing to do".

    Award-winning idea, this one.
    better than people quitting because they can only play the game one day a week. i would rather gear be like the original in 1.0 with a short 15 min lockout after completion and a low drop rate than the current design.
    (7)


    http://crystalknights.guildwork.com/

  10. #10
    Player
    Join Date
    Mar 2011
    Posts
    4,948
    Quote Originally Posted by darkstarpoet1 View Post
    better than people quitting because they can only play the game one day a week. i would rather gear be like the original in 1.0 with a short 15 min lockout after completion and a low drop rate than the current design.
    No, its not better than ppl getting all the gear in 2 days then quitting because they have nothing to do, not just one thing to do per X time.

    The gap between content updates is going to be smaller form here on out, so forced pacing won't be as necessary (hence no lockout on the dungeon runs).

    EVERY MMO UNDER THE SUN has some kind of lockouts or limits on content to prevent the content from being "used up" faster than they can develop it. It is useless to complain about it as if it's only something that happens in this game and that people quit because of it, because it just isn't true. If you don't like it here, you won't like it in any other MMO in existence.
    (2)
    Last edited by Alhanelem; 12-04-2013 at 04:04 PM.

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