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Thread: Alliance UI...

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  1. #7
    Player
    Errors's Avatar
    Join Date
    Nov 2012
    Location
    Ul'dah
    Posts
    306
    Character
    Errors Phynrir
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Seirra_Lanzce View Post
    since is said to be still in development



    please change how it looks, is really really fugly.
    Do you have perhaps a suggestion they could look into? Saying it's ugly doesn't give anyone any sort of direction.

    Based on the information we have it's likely the 3 parties going into coil will have little to no direct interaction with each other. The design for the other parties in your alliance is if anything just a visual indicator that you belong (loosely) to a larger group. What I see class icon, and what appears to be a oversized health bar for that individual. And it's only oversized because it's trying to match the size of the class icon.

    Some things people might request:

    What if they split the bar horizontally showing HP and MP?
    Does your party really need to know what the MP is of another party that is managing their own buffs?

    What if they split the bar horizontally showing HP, MP, and TP?
    Again, this question comes up. Does your party really need to know what the MP is of another party that is managing their own buffs?

    We want to see party buffs and debuffs!
    Well, in it's current design I personally don't know how they'd show it. The icons for those would be tiny, almost to the point where you'd not be able to make them out. Also, you're healers will be concerned with your own party, as will their healers. Do we need more clutter on the screen?

    We want a list similar to what the current party list looks like!
    Hmm...seeing how our UI is pretty cluttered (even when scaling down to the smallest current size). Not sure how this would even fit, and yet again. How important is you watching the other parties situation that health bars alone won't tell you? The more and more I think about the more and more I'm convinced that the parties aren't really working together on a individual basis but as a whole level progression.
    (9)
    Last edited by Errors; 12-04-2013 at 02:56 AM.