Page 1 of 3 1 2 3 LastLast
Results 1 to 10 of 22

Thread: Alliance UI...

  1. #1
    Player
    Seirra_Lanzce's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,938
    Character
    Kuro L'anzce
    World
    Masamune
    Main Class
    Gladiator Lv 70

    Alliance UI...

    since is said to be still in development



    please change how it looks, is really really fugly.
    (9)

  2. #2
    Player
    Skoltnik's Avatar
    Join Date
    Aug 2013
    Location
    Limsa
    Posts
    111
    Character
    Hego Damask
    World
    Hyperion
    Main Class
    Marauder Lv 50
    it's okay.
    (4)

  3. #3
    Player

    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    449
    It looks.. alright.
    (5)

  4. #4
    Player
    Pseudopsia's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,078
    Character
    Kare Ruhts
    World
    Gilgamesh
    Main Class
    Archer Lv 57
    Yes, looks like it's still in development. That's what we get in the mean time to show HP of other groups in CT.
    (2)

  5. #5
    Player
    ZaxLavayi's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    472
    Character
    Zax Zarax
    World
    Odin
    Main Class
    Arcanist Lv 50
    Looks good for me!
    (4)


    »Yevon« ist eine familiäre, freie Gesellschaft in Final Fantasy XIV: A Realm Reborn.
    Beheimatet sind wir auf den Server Odin (EU). Wir spielen PvE- sowie PvP-Content gleichermaßen.
    Bei uns steht der Spaß im Vordergrund, aber natürlich sind wir sehr zielstrebig.

  6. #6
    Player
    saber_alter's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    1,811
    Character
    Lyrre Myste
    World
    Cactuar
    Main Class
    Dark Knight Lv 80
    i have no complaints with it.

    it does its job, shows me the HP of the other alliance members.

    HP bars could be a little longer horizontally though....
    (3)

  7. #7
    Player
    Errors's Avatar
    Join Date
    Nov 2012
    Location
    Ul'dah
    Posts
    306
    Character
    Errors Phynrir
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Seirra_Lanzce View Post
    since is said to be still in development



    please change how it looks, is really really fugly.
    Do you have perhaps a suggestion they could look into? Saying it's ugly doesn't give anyone any sort of direction.

    Based on the information we have it's likely the 3 parties going into coil will have little to no direct interaction with each other. The design for the other parties in your alliance is if anything just a visual indicator that you belong (loosely) to a larger group. What I see class icon, and what appears to be a oversized health bar for that individual. And it's only oversized because it's trying to match the size of the class icon.

    Some things people might request:

    What if they split the bar horizontally showing HP and MP?
    Does your party really need to know what the MP is of another party that is managing their own buffs?

    What if they split the bar horizontally showing HP, MP, and TP?
    Again, this question comes up. Does your party really need to know what the MP is of another party that is managing their own buffs?

    We want to see party buffs and debuffs!
    Well, in it's current design I personally don't know how they'd show it. The icons for those would be tiny, almost to the point where you'd not be able to make them out. Also, you're healers will be concerned with your own party, as will their healers. Do we need more clutter on the screen?

    We want a list similar to what the current party list looks like!
    Hmm...seeing how our UI is pretty cluttered (even when scaling down to the smallest current size). Not sure how this would even fit, and yet again. How important is you watching the other parties situation that health bars alone won't tell you? The more and more I think about the more and more I'm convinced that the parties aren't really working together on a individual basis but as a whole level progression.
    (9)
    Last edited by Errors; 12-04-2013 at 02:56 AM.

  8. #8
    Player
    Nayto's Avatar
    Join Date
    Aug 2012
    Posts
    745
    Character
    Blake Ater
    World
    Excalibur
    Main Class
    Marauder Lv 65
    Quote Originally Posted by Seirra_Lanzce View Post
    since is said to be still in development



    please change how it looks, is really really fugly.
    Yeah... it needs a... you know, a more casual touch.


    There we go.

    P.S.
    Pretty much what errors said... otherwise they may actually just go this route with your 'criticism' LOL!
    (21)
    Last edited by Nayto; 12-04-2013 at 03:36 AM.

  9. #9
    Player
    EdwardRage's Avatar
    Join Date
    Jun 2012
    Location
    Limsa Lominsa
    Posts
    8
    Character
    Edward Rage
    World
    Ragnarok
    Main Class
    Archer Lv 50

    This would look cooler! :P

    What the Alliance UI could show is the current status of the whole Party.
    (With the HP bars similar to Item Condition & Party Leader icon or Aggro "A" icon - likewise..)

    Check out my design ^^ - The way it can evolve in to.. i hope!




    Alliance A - Watching Cut-Scene!
    Alliance B - In Battle!

    For a 3 party Alliance (24 people) - Job icons could be Vertically aligned - more like the Inventory popup with tabs or just "A B C")
    Note: Meaning they go for 32 vs 32 (Your Party + 3 party Alliance) in future

    I'll try to position the Alliance Status UI in the Main UI - Let's see how that turns out
    Will post sometime today.
    (23)
    Last edited by EdwardRage; 12-05-2013 at 03:59 PM.

  10. #10
    Player rtpsoulx's Avatar
    Join Date
    Mar 2013
    Location
    Limsa Lominsa
    Posts
    191
    Character
    Tikara Mikani
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by EdwardRage View Post
    What the Alliance UI could show is the current status of the whole Party.
    (With the HP bars similar to Item Condition & Party Leader icon or Aggro "A" icon - likewise..)

    Check out my design ^^ - The way it can evolve in to.. i hope!




    Alliance A - Watching Cut-Scene!
    Alliance B - In Battle!

    For a 3 party Alliance (24 people) - Job icons could be Vertically aligned - more like the Inventory popup with tabs or just "A B C")
    I like that, it looks like it will save space on the screen as apposed to the horizontal design :x but also.. are we even going to need to see their HPs? I remember them saying something about the alliances splitting off, they could just put a X or fade out the color on the job symbol if their dead XD
    (0)

Page 1 of 3 1 2 3 LastLast