Just to make things clear. For me the moment some1 will want to banned another players for such stupid reason, ill cast vote to kick that guy. I have no patience for the impatient.
Just to make things clear. For me the moment some1 will want to banned another players for such stupid reason, ill cast vote to kick that guy. I have no patience for the impatient.
I can understand the need to allow this feature to work while someone is in a cutscene. Some cutscenes require you to advance dialog boxes for the scene to finish. If the kick feature did not work during cutscenes, people AFKing could simply wait for one of those cutscenes to play and walk away from their keyboards then and the cutscene would not advance and would never finish for that player.
With only 1 kick allowed per 4 hours, I think the odds that this will be abused for removing people who are watching cutscenes are fairly slim.
whereas the rest of the group banding together to kick the jerk who is complaining that people are watching cutscenes would be a much better use of that 4 hour cooldown![]()
vote to kick will just make using the DF more of a pain then /shouting for a party.
if vote to kick works by majority its going to suck, if it needs input from everyone then it might work. if i see "kick <player>" pop up ill just leave ego maniacs annoy me.
while i agree with limiting the vote-kick to dungeons without a dozen CS's in the middle of them (every dungeon has a cutscene at the beginning and at the end)
you really need to stop spreading misinformation.. every CS you see in a story dungeon is viewable from your innroom, they're just not all under the same submenu
http://na.finalfantasyxiv.com/lodestone/character/1037683/achievement/detail/747/
reletively true for most cutscenes there are a rare select few that can not be replayed in the cutscene book. Arcanist Class quest, for example, have a few cutscenes you can not replay in the book becuase those cutscenes include dialogue choices that will affect the dialogue of the cutscene that plays right after those cutscenes.while i agree with limiting the vote-kick to dungeons without a dozen CS's in the middle of them (every dungeon has a cutscene at the beginning and at the end)
you really need to stop spreading misinformation.. every CS you see in a story dungeon is viewable from your innroom, they're just not all under the same submenu
And in the case of dungeons, which this thread is basically related to, you can view them all.reletively true for most cutscenes there are a rare select few that can not be replayed in the cutscene book. Arcanist Class quest, for example, have a few cutscenes you can not replay in the book becuase those cutscenes include dialogue choices that will affect the dialogue of the cutscene that plays right after those cutscenes.
Let's take CM for example:
If a player sits idle with the Reaper boss cutscene dialogue long enough for the rest of the party to reach the Vanguard boss, do you think the party is wrong to consider them avoiding 'working' for completion credit?
Seriously? In the DF?Good of you to speak for all the folks that play this game. Glad we got that all cleared up now, silly folks thinking people might enjoy playing in ways you don't like.
Regardless, the system, as posted, seems fine. If someone wants to needlessly hold everyone else up they'll get the boot. Majority rules.
If it is WP, for instance, and a new-to-50 healer joins who is perfectly capable of running the dungeon at a good pace but not a true speed run, it's ok to kick that person because the others want a +1 healer who can run it in 15 minutes instead of 20?
Now, I can understand if it is a non-DF pre-made group where you sell it as a speed run and ask all players to have a minimum level of (over)gear. If someone has lied and shows up as a fresh 50, sure boot. But that capability already exists.
Last edited by Zakalwe; 12-10-2013 at 11:37 AM.
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The generation of random numbers is too important to be left to chance.
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