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  1. #1
    Player
    Raminax's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    756
    Character
    Shinonome Sanada
    World
    Phoenix
    Main Class
    Conjurer Lv 92
    I think Dark Knight Cecil with shields refers to the fact that he could equip shields, though they weren't visible unless you played the DS remake of IV.

    But yarr, Gladiator would definitely need to be redesigned if it was made to accommodate for Dark Knight. Just Circle of Scorn would look dumb on it, honestly.

    "Fear my vaguely inappropriate habits of blood sacrifice and dark magic! Ooh, shiny rays of light."
    (1)

  2. #2
    Player
    IzumiRaito's Avatar
    Join Date
    Aug 2013
    Posts
    323
    Character
    Raito Izumi
    World
    Odin
    Main Class
    Arcanist Lv 50
    Marauder 2nd job will probably be berserker, not dark knight. DRK from GLA would have to automatically change effects of some skills on job crystal equip.
    A solution would be to make it special job levelled from lower level (levelling separately), requiring some of mrd and gla lvl, and having completely unique skillset.
    (1)

  3. #3
    Player
    Oblit's Avatar
    Join Date
    Aug 2013
    Posts
    84
    Character
    Oblit Sarabi
    World
    Adamantoise
    Main Class
    Pugilist Lv 60
    Speculating about a DRK class is bad enough as it is. We already have DRG, the "cool and edgy" class for kids.
    (0)

  4. #4
    Player
    Steady's Avatar
    Join Date
    Jun 2013
    Location
    Limsa Lominsa
    Posts
    713
    Character
    Steady Styrmdraga
    World
    Faerie
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Oblit View Post
    Speculating about a DRK class is bad enough as it is. We already have DRG, the "cool and edgy" class for kids.
    Pssh.. just throw them a Wyvern and they'll quit being emo. Then that leaves a spot for DRK :P
    (0)

  5. #5
    Player
    darzok's Avatar
    Join Date
    Oct 2013
    Posts
    49
    Character
    Darzok Rinnegan
    World
    Cerberus
    Main Class
    Arcanist Lv 60
    I can see why people think Gld after all DRK and PLD are all ways just the other side of the coin as such.

    That been said if DRK is added my bet is Mara will be the base class if there is not a whole new class added for it.
    The weapon Great sword or Scythe works for me but i hope its a Scythe.

    The Botanist has a scythe is a null point there is nothing to stop them adding another type one for DRK with out having to change the Botanist.
    (0)

  6. #6
    Player
    Lord_Zlatan's Avatar
    Join Date
    Oct 2013
    Location
    Ul' Dah
    Posts
    1,188
    Character
    Zlatan Tarrant
    World
    Famfrit
    Main Class
    Red Mage Lv 70
    Some abilities that come from GLA/PLD that could be changed to accommodate DRK (assuming they used sword/board for DRK which I wouldn't want).

    Circle of Scorn --> Circle of Blood (same thing, but instead of shiny rays of light, they are pillars of blood and darkness. the DoT has a chance to heal)

    Rage of Halone --> Rhalgar's Vengeance (3rd piece in a combo, spikes enmity of player character directly in front of the DRK, adds a bleed)

    Riot Blade --> Vengeful Blade (instead of absorbing health, absorbs targets Strength, does not stack).

    Fast Blade --> Dark Blade (Combo starter, just a different animation)

    Sword Oath --> Decree of Pain (Adds enmity to attacks, increases damage %)

    Shield Oath --> Blood Omen (dumps enmity. you do 20% less damage and half damage done is converted to HP, other half converted to MP)

    I think with just these, u have a class that actually requires smart timely use of abilities as a DPS. You won't just ride the tanks enmity coat tails like DPS now, u will actually overtake it substantially if you don't know what you are doing).
    (0)

  7. #7
    Player
    Cynric's Avatar
    Join Date
    Aug 2013
    Location
    Uldah
    Posts
    1,228
    Character
    Cynric Caliburn
    World
    Cactuar
    Main Class
    Viper Lv 100
    RIot blade currently restores mp not hp. And the oaths are paladin specific and wont be present on drk. Not trying to be mean. Just sayin.
    (0)

  8. #8
    Player
    Lord_Zlatan's Avatar
    Join Date
    Oct 2013
    Location
    Ul' Dah
    Posts
    1,188
    Character
    Zlatan Tarrant
    World
    Famfrit
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by Cynric View Post
    RIot blade currently restores mp not hp. And the oaths are paladin specific and wont be present on drk. Not trying to be mean. Just sayin.
    I understand that. Im just illustrating how easy it would be to to change the abilities. If (and i hope not) they choose GLA/PLD as the base, a simple rewording/reanimating of the abilities will make it feasible.

    Again, I see where and understand where u care coming from, but it wouldn't be that hard to do
    (0)

  9. #9
    Player
    Lord_Zlatan's Avatar
    Join Date
    Oct 2013
    Location
    Ul' Dah
    Posts
    1,188
    Character
    Zlatan Tarrant
    World
    Famfrit
    Main Class
    Red Mage Lv 70
    in addition, going on the basis that DRK is the antithesis of PLD, I feel like these changes would make sense from a historical/lore perspective.

    The only problem I have is using sword and shield. It takes away from being a DD and makes it more tanky by default.
    (0)

  10. #10
    Player
    Aegis's Avatar
    Join Date
    Mar 2011
    Posts
    1,161
    Character
    Aegis Elisus
    World
    Balmung
    Main Class
    Armorer Lv 70
    Quote Originally Posted by Lord_Zlatan View Post
    The only problem I have is using sword and shield. It takes away from being a DD and makes it more tanky by default.
    It would be simple enough to introduce 2H swords and make them GLA/DRK only. Just like CNJ/WHM and THM/BLM have one-handed and two-handed variants.

    Hell I'd like to see a tank/buff/debuff LNC job with 1H Spear and Targe shields kind of like Paragons from GW. It seems all set for it with Keen Flurry etc.
    (1)

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