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  1. #1
    Player
    Techro's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    101
    Character
    Loken Kaiser
    World
    Lamia
    Main Class
    Thaumaturge Lv 50
    Though you were polite stating that this would be a mock negotiation, I don't think you have played warrior. They didn't "buff" the warrior, they discovered that the game was being exploited by paladins in a way that they did not plan. So instead of creating an "apocalypse" in the forums, I.E nerfing the paladin. Instead they made the war do "close" to the same that the paladin can do as far as end game is concerned. This is not a time to be measuring tank penis' instead take a step back out of the box. Realize that things must be done to create a balance in the world that you pay 12.99/month for.
    (3)

  2. #2
    Player
    SwordCoheir's Avatar
    Join Date
    Dec 2011
    Posts
    866
    Character
    Sword Coheir
    World
    Hyperion
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by VoxInaBox View Post
    In return: I want Spirt within to have a faster animation time.
    That's about the only thing PLD needs, but then again that's a fix that all jobs need especially WAR, since most of their weaponskills have horrendously long animations and can easily be interrupted if mobs are moving around.

    Other than that I'd want reactionary buffs like Shield Swipe and Haymaker off the GCD, but that's not going to make or break anything for me.
    (4)

    Support RDM Development: http://forum.square-enix.com/ffxiv/threads/42776-How-Would-You-Design-Red-Mage%21[/center]

  3. #3
    Player PArcher's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    2,580
    Character
    Kytre Ashaer
    World
    Gilgamesh
    Main Class
    Warrior Lv 70
    I'm going to echo the "The OP hasn't played WAR nearly enough" thing.

    Seriously, take an ego hit and go level WAR to 50...then come back and say that WAR doesn't need some of these buffs. You get 15% boost to healing amount at 5 Wrath only and Defiance's 25% HP boost, PLD gets a flat 20% damage resistance with Shield Oath, no stack management required, as well as all the mitigation from blocking. I'll take the DR over an HP boost any day; its better in theory and in practice.
    (1)

  4. #4
    Player
    TaneshimaPopura's Avatar
    Join Date
    Nov 2013
    Posts
    463
    Character
    Taneshima Popura
    World
    Carbuncle
    Main Class
    Marauder Lv 50
    New Vengeance to be cross-able... More imbalance checked...
    Overpower to have more enmity... Buff which isn't really needed checked...
    Storm Path recovery from damage over a period of ?s... Totally useless on small damage period, trash or as OT...
    Thrill of Battle approval with attempt to ask for buff on Bulwark checked...
    Approved Defiance which was a no brainer and asked for Shield Swipe leeway... no sure if serious box checked...
    Steel Cyclone still useless even after buff and asking for RoH to be buffed to 300 potency... more greed box checked...
    Unchained still being overshadowed by other Wrath using skills... asking for Blind AND Potency increase on a 250 potency off GCD skill... bad Paladin box checked...

    Well here is what I will approve... to approve the disapproval by most posters and check the box where it says ... "Thank god this person doesn't have the last say or balances game" box...
    (2)

  5. #5
    Player
    ZDamned's Avatar
    Join Date
    Sep 2011
    Location
    Limsa Lominsa
    Posts
    388
    Character
    Pacifica Auras
    World
    Sargatanas
    Main Class
    Dark Knight Lv 60
    I feel like paladins look at Warriors HP, and add an imaginary 0 to the end of it. We don't have enough HP to survive hits unless we far surpass the gear level required for it!

    Twintania hit me for 7800 with Death Sentence on Sunday when our Paladin died, and I picked it up. I only have a measly 8150 HP in a Full party, so if my healers didn't keep me within 300 HP of my max, we were done for.

    I can see us working the way we are if Defiance gave us 75% more HP, instead of 25%. But as it stands, We need to mitigate in order to survive.
    (1)

  6. #6
    Player
    Leiron's Avatar
    Join Date
    Sep 2013
    Posts
    563
    Character
    Haeen Kazerith
    World
    Balmung
    Main Class
    Gladiator Lv 90
    All these troll Paladins coming out of the woodwork.
    Makes me ashamed.
    (2)

  7. #7
    Player
    DartFx's Avatar
    Join Date
    Aug 2013
    Posts
    68
    Character
    Dart Frost
    World
    Diabolos
    Main Class
    Marauder Lv 50
    You sir, have lost all credibility in this forum and in all future and/or past game forums. To fully support how idiotic your ideas are and how much of an egotistic noob paladin you are I will post the following statement.

    You want to get yet another 30% damage mitigation just because you're a paladin. Lol.

    I bet you're one of those plds that die in turn 1 from 0 stacks after popping all your cooldowns huh?
    (4)

  8. #8
    Player
    Schmitty's Avatar
    Join Date
    Oct 2013
    Posts
    30
    Character
    Schmitty Jukeboots
    World
    Adamantoise
    Main Class
    Arcanist Lv 50
    This is a troll thread right?

    10/10
    (1)

  9. #9
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by VoxInaBox View Post
    Inner Beast
    - Due to overall balance changes, HP absorbed by damage dealt will be reduced from 300% to 100%
    - Damage taken will be reduced by 20% for 6 seconds.​
    Response: Denied. Damage mitigation is a PLD's thing. Keep this move the way it is.
    Reasoning: It's on a 2.5 Global cooldown and lasts 6 seconds meaning it can be up almost always. Maybe a 4 second time frame where it won't be up. This move is Shield oath only without having to lose damage for it.
    Did you miss the part where it says "Requires 5 stacks of Wrath" ?

    The only thing PLD really needs is a boost on the healing part. What's the point of requiring Conjurer if the most basic skill is useless.
    Something like giving Sword Oath a Cure Potency+, so that an off-tank PLD can also be a little back-up heal.
    (1)
    Last edited by Reynhart; 12-04-2013 at 06:01 AM.

  10. #10
    Player
    TurboSol's Avatar
    Join Date
    Sep 2013
    Location
    Limsa-Lominsa
    Posts
    192
    Character
    Choptimas Prime
    World
    Gilgamesh
    Main Class
    Marauder Lv 50
    oh, well, I never saw anything about overpower gaining a wrath stack, just increased enmity. even if.. if you just stood there spamming overpower for wrath, you'd run out of TP way too fast to do any good in any 'lengthy' battle, so me personally, don't see the point in that
    (1)

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