Quote Originally Posted by Zoomie View Post
IB would need to be some kind of % total HP heal rather than % dmg done as content and HP scale so much faster than warrior dmg does.
Actually, damage and max hp scale at roughly the same rate because they're both gear dependent. Changing the self heal on Inner Beast would do jack and squat for actually balanced: 20% of max hp in 8 man content is *hugely* different from 20% of max hp in 4 man content (re: in the first, it's enough to let you solo a number of boss fights; in the second, it's barely enough to help you survive the follow up).

For self healing to be a useful and balanced form of mitigation, it needs to scale with *incoming damage*, not outgoing damage or max hp. Tank mitigation *has* to scale with incoming damage. If it doesn't, it's either hugely overpowered in 4 man content or hugely underpowered in 8 man content.