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  1. #91
    Player
    Exstal's Avatar
    Join Date
    Oct 2013
    Location
    Uldah
    Posts
    1,582
    Character
    Shichi Mamura
    World
    Behemoth
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Zoomie View Post
    That sounds... incredibly weak. The current IB is far superior and so is the 2.1 version. Unless you're talking about adding this effect.

    "pops said skill, boss auto's one more time before using the skill you're hoping to pop this on, heals for 1/100th of next attacks dmg"
    That'd be overpowered if it was added on top of the 2.1 version and more or less pointless for the 2.0 one. I figured it would ignore auto attacks.

    Although, it's my personal opinion that Warrior self healing at all is something their job shouldn't have.
    (0)

  2. #92
    Player
    ZDamned's Avatar
    Join Date
    Sep 2011
    Location
    Limsa Lominsa
    Posts
    388
    Character
    Pacifica Auras
    World
    Sargatanas
    Main Class
    Dark Knight Lv 60
    I think Warriors should fight in Cloth armor, or for that matter, just take everything off, because it's mitigating damage, and that's a paladin thing.
    (3)

  3. #93
    Player
    Zoomie's Avatar
    Join Date
    Sep 2013
    Posts
    491
    Character
    Zoomie Vi
    World
    Brynhildr
    Main Class
    Culinarian Lv 50
    Quote Originally Posted by ZDamned View Post
    I think Warriors should fight in Cloth armor, or for that matter, just take everything off, because it's mitigating damage, and that's a paladin thing.
    Agreed. Afterall its common MMO knowledge that mitigation is inversely proportional to the level of clothing worn. A naked warrior, especially a naked Mi'qote fem, would be impossible to kill. I can only imagine getting hit with death sentence for 5 damage.
    (2)

  4. #94
    Player
    ZDamned's Avatar
    Join Date
    Sep 2011
    Location
    Limsa Lominsa
    Posts
    388
    Character
    Pacifica Auras
    World
    Sargatanas
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Zoomie View Post
    Agreed. Afterall its common MMO knowledge that mitigation is inversely proportional to the level of clothing worn. A naked warrior, especially a naked Mi'qote fem, would be impossible to kill. I can only imagine getting hit with death sentence for 5 damage.
    We should get some footage of a Cascader Uniform'd Female Warrior Tanking Twintania. I think it will get banned though, way too much exploiting of mechanics there.
    (0)

  5. #95
    Player
    Enfarious's Avatar
    Join Date
    Jun 2011
    Posts
    704
    Character
    Elasandria Servion
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by ZDamned View Post
    Mostly becaus ein said scenario, it can happen within 2.5 seconds. IE No time to react, and get your heal off. A tank who got sniped to 80 HP will still live long enough to receive the heal, which will be useless on a dead tank.
    Infuriate to Inner Beast < 2.5 second for more than a 5% self heal which is what a war is short by for equality?
    So neither of them die in the case. More than 2.5 seconds a Wars self heals more than cover the deficit.

    Just sayin
    (0)

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  6. #96
    Player
    Phreak's Avatar
    Join Date
    Sep 2013
    Posts
    208
    Character
    Colin Chulainn
    World
    Cactuar
    Main Class
    Blacksmith Lv 50
    Quote Originally Posted by VoxInaBox View Post
    Reasoning: It's on a 2.5 Global cooldown and lasts 6 seconds meaning it can be up almost always. Maybe a 4 second time frame where it won't be up. This move is Shield oath only without having to lose damage for it.

    Please just get out of here you barely know how your own class works let alone Warriors.
    (2)

  7. #97
    Player
    Zoomie's Avatar
    Join Date
    Sep 2013
    Posts
    491
    Character
    Zoomie Vi
    World
    Brynhildr
    Main Class
    Culinarian Lv 50
    Quote Originally Posted by Enfarious View Post
    Infuriate to Inner Beast < 2.5 second for more than a 5% self heal which is what a war is short by for equality?
    So neither of them die in the case. More than 2.5 seconds a Wars self heals more than cover the deficit.

    Just sayin
    Except using IB without infuriate to instantly restore your stacks (for anything other than to literally save you life) would be a net healing loss as you're building wrath during a dmg intensive boss fight? Correct me I'm wrong here... but wouldn't that just increase the gap between PLD and WAR effective healing?
    (0)

  8. #98
    Player
    Enfarious's Avatar
    Join Date
    Jun 2011
    Posts
    704
    Character
    Elasandria Servion
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Zoomie View Post
    Except using IB without infuriate to instantly restore your stacks (for anything other than to literally save you life) would be a net healing loss as you're building wrath during a dmg intensive boss fight? Correct me I'm wrong here... but wouldn't that just increase the gap between PLD and WAR effective healing?
    I was commenting on the proposed 2.5 second snapshot moment where a war would die but a pld would live becuase the pld can save itself in that 2.5 seconds. Just pointing out that in that same 2.5 a war also can save it's own ass.

    Over the course of a real fight you'd be building wrath normally of course so you wouldn't be popping infuriate except in that "Oh shit" moment anyway like if you need to double up on IB.
    (0)

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  9. #99
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Bromancer View Post
    This is easily the biggest load of delicious paladin tears I have ever wasted time reading. "mitigation is for paladins" lmao... @OP you might want to look up the definition of a tank class in well pretty much every game ever before you spout nonsense.
    Right, look at a definition: http://en.wikipedia.org/wiki/Tank_%28gaming%29
    Suprisingly, "damage mitigation" is not the only way.
    (0)

  10. #100
    Player
    Kitru's Avatar
    Join Date
    Sep 2013
    Posts
    1,334
    Character
    Kitru Kitera
    World
    Cactuar
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Zoomie View Post
    IB would need to be some kind of % total HP heal rather than % dmg done as content and HP scale so much faster than warrior dmg does.
    Actually, damage and max hp scale at roughly the same rate because they're both gear dependent. Changing the self heal on Inner Beast would do jack and squat for actually balanced: 20% of max hp in 8 man content is *hugely* different from 20% of max hp in 4 man content (re: in the first, it's enough to let you solo a number of boss fights; in the second, it's barely enough to help you survive the follow up).

    For self healing to be a useful and balanced form of mitigation, it needs to scale with *incoming damage*, not outgoing damage or max hp. Tank mitigation *has* to scale with incoming damage. If it doesn't, it's either hugely overpowered in 4 man content or hugely underpowered in 8 man content.
    (1)

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