Quote Originally Posted by Guyver View Post
What I propose:

Set all Fate battles under the Guildhest quest system...

Only one Fate battle will be available until its completion then another will randomly appear. Fate battles will be designated to the party only and may not be engaged by outside members...
Quote Originally Posted by Guyver View Post
Increasing exp in dungeons and guildhests will not work. The server world will only become a ghost town with people constantly doing dungeons.
Your new system would have the same problem, so what exactly are you asking for?

Quote Originally Posted by Guyver View Post
In response to below: The current dungeon and guildhest is still a "Hi and Bye, never see you again" system.
I'm all for being friendly, but this is an online video game. People are free to play (or not play) with others, and that's the way it should be. Trying to force a community together will not work.