I hope it's targeting also, at least a bit, who wishes to have a bit of fun in a game. Just a bit. :P
I hope it's targeting also, at least a bit, who wishes to have a bit of fun in a game. Just a bit. :P
That is understandable, perhaps this is not for you then. It is targeting people willing to help and be rewarded for it, I would recommend WP speed runs.
There are 3 new dungeons in 2.1 that you can run for your Myth. Not sure if CT will also give some Myth tomes, but that could even make 4. Then there are also the Beastman dailies which give tomes I think?
The ability to do the duty roulette as a group is honestly retarded. What's the point of adding a feature that (at least that's what I'd think it should do?) is supposed to help lowbies get dungeons faster as there's little reason to return there at high lvl when you fill the entire party with high lvls using the duty roulette?! This feature should add high lvls to the low lvl dungeons that are missing certain members. However, making a system that actively accomplishes this probably goes way beyond what SE is capable off it seems, so yeah, perhaps it's best that you roulette with 3 others because otherwise the system would let you queue up for Satasha for 2 hrs because nobody actually needs it at the moment.
I honestly don't mind the randomness of Duty Roulette anymore, Crystal Tower on the other hand... Despite not having a large Free Company, I find that prospect complete bullshit. Has there been any news on PvP at all yet? If that is putting you together with random people as well... I remember stuff about your name being hidden because apparently we're all five, but Christ, if you can't even enter with three friends...
What's the point of this being a MMO? The social aspect is completely lacking... If you have friends, great, enjoy probably not being able to play with them as much as you like. If you don't, enjoy going through random automatic groups with people you will probably never see again. Want to join a Linkshell with helpful people? Tough, the only people you're going to meet are people in the Duty Finder, people who in all likelihood aren't even on your server. Not until you get up to Chimera for your Relic will you actually have to interact with your server, and then that's it until Coil. Nowhere prior to that does the game require you to ever interact with other players on your server, but it should, that's part of the joy of a MMO. Meeting new friends and continuing to play with them is the whole damn point...
It's sort of like the old "Give a man a fish" proverb... Give a man a party (through the Duty Finder), he plays for a day. Teach him how to party... OK, this really sounded better in my head... I'm sure you get the idea though... People who log on and use the Duty Finder (because that's all the game teaches you) wont stick around for long, people who log on for their in game friends though, they are the ones who stick around... The game should be focusing on making players form groups, not handing you a group at every turn...
Maybe I just have an insanely irrational hatred for the Duty Finder (I do), but I really think they should be focusing this stuff onto the new Server Boards function. Lets say you're a newb who needs to beat the storyline Garuda fight still, I imagine getting help with that is quite difficult. Duty Roulette would have you paired up with complete strangers you'll never see again. If you could instead give the same rewards through the Server Board, complete strangers who are definitely on your server will help you. What's more, they'd have to send you a tell asking if you need their help, rather than entering an instance through the Duty Finder to stone cold silence...
Last edited by Sotek; 12-03-2013 at 06:12 AM.
Boy people sure like to push their opinions on others. I never said anything about being unjustly rewarded with my friends. I simply said I was disappointing that there was a feature I was looking forward to for the change of pace and bonuses that I now will not be using. And no i would not want them to hold it out of the game just because it does not fit my play style. I said it should have been designed better in the first place.
Why do people give SE a pass on every sub-standard system they implement? And by sub-standard I mean not even living up to most MMO's currently on the market? When was the last time you could not link items in chat? Whisper in a dungeon? cast a 1 sec spell while running? Do a solo quest without dropping party? Start in the city you want without choosing a specific class? compare items to the ones you are wearing? sort your inventory? And yes i know they are addressing some of them... this is more about why design it that way in the first place?
I am not a hater of the game, but I just do not understand a lot of the decision making. If you want to not question anything go ahead, but this game needs changes. have you been to the low level areas lately? They are ghost towns. I would like the game to succeed, so when I see a system implemented in a way that makes no since to me, I say something.
Every other game I have played that had a random dungeon feature for bonuses allowed you to form a party to do it. I have been searching all the dev posts and could not find anything saying the Duty Roulette was only intended to help low level characters find groups. It was stated it was to make other content more attractive so people were not constantly log jamming WP/AK. If you can reference that info please do I would love to read their reasoning.
Last edited by Luminos77; 12-03-2013 at 06:29 AM.
I'm just gonna go ahead and answer the topic title's question with: Me. :3
(I agree with what's been said about it defeating the purpose of the roulette if you use it with a partially pre-made group)
"Ul'dah can keep their dusty markets, and their streets paved in silver and gold.
Limsa Lominsa keep your pirates, and your ships covered in musty mold.
My loyalty lies with Gridania, with the Moogles and the tree spirits of old." -The Forky Conjurer
I'm not sure why anyone would use duty roulette if they didn't want it to work that way. The nature of it is taking a random chance. It's just an added feature. You will still be able to use df normally the way you always have been.
who is this game targeting? Me! I run lowbie dungeons as my whm and warrior just because I know there is a lack of tanks and healers. With this I will earn stuff while doing my "good deed of the day"
The target audience is everyone. We will be able to do the Duty Roulette in parties, as well as form full 24/24 raids for CT, just not immediately.
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I agree with the OP, I'm not that concerned with the reward since as far as I know we only get 1 roulette per day. I am more interested in increasing the variety of dungeons I can do as well as helping out some new players. I usually pick up 1 or 2 friends and one of us is always a tank/healer simply to improve queue times. In my case, since we can't join roulette in a group of 2 or 3, it would decrease the number of tanks/healers because we will do something else that does allow parties.
That said, they have announced that it will become available in 2.2 so that makes me think they're having a technical issue that needs to be resolved since they're clearly planning to add the feature. Perhaps they want to monitor server loads without parties involved so that they don't have a repeat of launch issues? They're also increasing the number of available dungeons in 2.1 which will help tide me over in terms of variety until then.
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