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  1. #1
    Player
    Kiroh's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,478
    Character
    Soube Miseux
    World
    Midgardsormr
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by TheVedis View Post
    no the point is if they dont put one thing over another, we dont get the stuff that ever matters in order to get content and things to do in game

    instead we get a bunch of fluff
    Except we've gotten neither fluff nor content yet, so what the heck have they been working on again?
    (2)

  2. #2
    Player
    Azurymber's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,677
    Character
    Azury Ariella
    World
    Balmung
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Kiroh View Post
    Except we've gotten neither fluff nor content yet, so what the heck have they been working on again?
    making mobs bigger
    (2)
    Mew!

  3. #3
    Player
    Kiroh's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,478
    Character
    Soube Miseux
    World
    Midgardsormr
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Azurymber View Post
    making mobs bigger
    And making spell animations bigger...
    (2)

  4. #4
    Player

    Join Date
    Mar 2011
    Location
    Besaid
    Posts
    5,019
    Quote Originally Posted by Kiroh View Post
    Except we've gotten neither fluff nor content yet, so what the heck have they been working on again?
    yesm fluff to hold us over til the big stuff goes in
    and not everything is fluff, people actualy wanted NMs, and like NMs, the ones complaining about those are the ones who woulda never done them to begin with and still have never done them

    alot of the other stuff is the base of whats going to be coming in

    remember, stuff takes time to make, if something is a priority that doesnt mean everything else gets dropped til its done
    otherwise we woulda just had a 5 month period of time with not a single patch in it, and that would have been way worse.

  5. #5
    Player
    Azurymber's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    1,677
    Character
    Azury Ariella
    World
    Balmung
    Main Class
    Scholar Lv 90
    Quote Originally Posted by TheVedis View Post
    yesm fluff to hold us over til the big stuff goes in
    and not everything is fluff, people actualy wanted NMs, and like NMs, the ones complaining about those are the ones who woulda never done them to begin with and still have never done them

    alot of the other stuff is the base of whats going to be coming in

    remember, stuff takes time to make, if something is a priority that doesnt mean everything else gets dropped til its done
    otherwise we woulda just had a 5 month period of time with not a single patch in it, and that would have been way worse.

    nms failed

    They are fun. yes.
    But i literally took down -every- low level nm the before i went to sleep the day came out.

    And the few "HNMS" are too easy. I mean a thm can solo most of them.

    Point is, they don't create a challenge or create "something to do". They are just a quick way to get gear. Cept for the HNMs which wouldn't be too bad if the jobs had been balanced right.
    (1)
    Mew!

  6. #6
    Player
    Betelgeuzah's Avatar
    Join Date
    Mar 2011
    Posts
    3,083
    Character
    Captain Lalafist
    World
    Odin
    Main Class
    Arcanist Lv 82
    Quote Originally Posted by Rinsui View Post
    The point being that we still got neither sufficient content nor companies nor dungeons nor a level cap raise nor a job system.
    Guess that one backfired.
    The point being that we get all that much earlier than if the workload was split even further.

    Just because the features are not implemented in the live servers doesn't mean it's not (far) in development.
    (0)

  7. #7
    Player
    Rinsui's Avatar
    Join Date
    Mar 2011
    Posts
    758
    Character
    Rin Legacy
    World
    Mandragora
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Betelgeuzah View Post
    The point being that we get all that much earlier than if the workload was split even further.

    Just because the features are not implemented in the live servers doesn't mean it's not (far) in development.
    That's what people used to say in September 2010.
    (0)

  8. #8
    Player
    Betelgeuzah's Avatar
    Join Date
    Mar 2011
    Posts
    3,083
    Character
    Captain Lalafist
    World
    Odin
    Main Class
    Arcanist Lv 82
    Quote Originally Posted by Rinsui View Post
    That's what people used to say in September 2010.
    When SE made no such claims, unlike now. People were in denial, and now the same goes for you.

    "It didn't happen back then (as the devs made no such claims of there being anything being worked on), it won't happen now (when there are multiple overhauls being worked on)".

    You're just as in denial as the people back then, only this time you're at the other side of the spectrum. Grats.
    (2)

  9. #9
    Player
    Firon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    I like how you guys think you just press one button and stuff is codded and perfect, but ill state this one more time like i did in another thread.

    I was @ the UFTG (Ultimate fighting game tournament) here in Chicago where i live, so the dev team for Mortal Kombat was there some players gather around and ask some questions. One question was when are you guys gonna add the button config to the menu so he responds (this might surprise some of you trolls) While a button Config may seem simple to implement it would take us an while to implement something like that even tho it seems like a small task which it is not.

    So i could only imagine how long it would take to rebuild and recode shit in this game.
    (3)

  10. #10
    Player
    viion's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,206
    Character
    Sky Box
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Firon View Post
    I like how you guys think you just press one button and stuff is codded and perfect, but ill state this one more time like i did in another thread.

    I was @ the UFTG (Ultimate fighting game tournament) here in Chicago where i live, so the dev team for Mortal Kombat was there some players gather around and ask some questions. One question was when are you guys gonna add the button config to the menu so he responds (this might surprise some of you trolls) While a button Config may seem simple to implement it would take us an while to implement something like that even tho it seems like a small task which it is not.

    So i could only imagine how long it would take to rebuild and recode shit in this game.
    Nobody see's it like that. What they see is another MMO who are able to do it, and if some other MMO cannot because one reason or another then they must be a bad developer since it cannot be to difficult if other studios manage to do it. And I agree with this.
    (1)

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