Page 16 of 20 FirstFirst ... 6 14 15 16 17 18 ... LastLast
Results 151 to 160 of 197
  1. #151
    Player
    Join Date
    May 2011
    Posts
    519
    Quote Originally Posted by Betelgeuzah View Post
    Resources aren't scarce, there is simply more to do than in most games. Can you really not see that? Which games redo their combat and class systems? This isn't rocket science.

    You can only answer for yourself. I bet most people here aren't playing the game as long as it hasn't got enough value in it. They are simply waiting while living their lives normally. It doesn't take much effort to do so.
    How can either of us say for certain what the reality is. All I can do is comment on what's apparent. The fact that they are prioritising such elementary features like User Interface, Jump, Mounts, and the list goes on suggests that they do not have the requisite number of staff to attain their goals within a workable time period.
    (1)

  2. #152
    Player
    Join Date
    May 2011
    Posts
    519
    Quote Originally Posted by Sonic_the_Hedgehog View Post
    Yeah, right. You're just a flip-flopper.

    This thread proves it: http://forum.square-enix.com/ffxiv/t...BELIEVE-IN-YOU
    Well complaining obviously hasn't worked, so I figured I would try flattery and motivational speaking.

    You can't blame me for trying.
    (0)

  3. #153
    Player
    Betelgeuzah's Avatar
    Join Date
    Mar 2011
    Posts
    3,083
    Character
    Captain Lalafist
    World
    Odin
    Main Class
    Arcanist Lv 82
    Quote Originally Posted by Vesperia View Post
    How can either of us say for certain what the reality is. All I can do is comment on what's apparent. The fact that they are prioritising such elementary features like User Interface, Jump, Mounts, and the list goes on suggests that they do not have the requisite number of staff to attain their goals within a workable time period.
    What's apparent is that when you have a solid core, implementing more features better is much faster and more efficient.

    What is also apparent is that making sure the remaining tiny playerbase is enjoying themselves asap has a lower priority than making sure that the game as a whole will be improved as fast as possible for the potential future audience- the audience that SE is working for as we speak. <30k playerbase does not justify these kind of efforts to make sure the game stays afloat. It only justifies closing the shop and moving on.

    You don't know what this magical "workable time period" is. Maybe they are not fast enough. Maybe they are. You are once again making up shit. It may not be fast enough for you. Unfortunately SE is taking that risk for the sake of their future audience, the audience that doesn't give a damn when all these features were implemented as long as they're there when they start playing.

    It's not like you'll move on. That's such a hilarious thought.
    (0)
    Last edited by Betelgeuzah; 06-02-2011 at 09:15 PM.

  4. #154
    Player
    Join Date
    May 2011
    Posts
    519
    Quote Originally Posted by Betelgeuzah View Post
    What's apparent is that when you have a solid core, implementing more features better is much faster and more efficient.

    What is also apparent is that making sure the remaining tiny playerbase is enjoying themselves asap has a lower priority than making sure that the game as a whole will be improved as fast as possible for the potential future audience- the audience that SE is working for as we speak. <30k playerbase does not justify these kind of efforts to make sure the game stays afloat. It only justifies closing the shop and moving on.

    You don't know what this magical "workable time period" is. Maybe they are not fast enough. Maybe they are. You are once again making up shit.
    I don't mean to nitpick, but couldn't you argue the case that the person commenting on what's apparent is less inclined to be "making up shit" than the person actually making shit up?

    From an observational standpoint, without inferring any behind-the-scenes-false-hope-miracle-work, it would seem that SE's ability to generate results is severely lacking. And if we aren't paying customers privy to content, then aren't we at the very least testers who can help SE with feedback? You can say we don't deserve content, but shouldn't SE capitalise on the fact that we are here to test it?

    And on an unrelated note, Im pretty sure the foundational changes that SE is laying does not prevent them from implementing mounts, jump, and UI changes.
    (1)

  5. #155
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    896
    Quote Originally Posted by Vesperia View Post
    Well complaining obviously hasn't worked, so I figured I would try flattery and motivational speaking.

    You can't blame me for trying.
    You just seem to come across as an unrelenting idiot. Do you honestly think SE cares about the opinion of the individual? It's about group ideas, and general themes. Trying to coerce them does nothing but make you look stupid.

    You and a number of other members of the forum need to stop trying to be "forum leaders" and recognise that what you want and believe isn't at the forefront of the community.

    Edit: They've already said that mounts, possibly jumping and other features are coming by the end of the Summer, what do you want? Stamping your feet and saying "NOW NOW NOW" isn't doing shit.
    (0)

  6. #156
    Player

    Join Date
    Mar 2011
    Location
    インドネシア語
    Posts
    2,251
    Belgianrofl was at least entertaining.
    (3)

  7. #157
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    896
    Quote Originally Posted by Chardrizard View Post
    Belgianrofl was at least entertaining.
    He was, where is he these days
    (0)

  8. #158
    Player
    Join Date
    May 2011
    Posts
    519
    Quote Originally Posted by Sephr View Post
    You just seem to come across as an unrelenting idiot. Do you honestly think SE cares about the opinion of the individual? It's about group ideas, and general themes. Trying to coerce them does nothing but make you look stupid.

    You and a number of other members of the forum need to stop trying to be "forum leaders" and recognise that what you want and believe isn't at the forefront of the community.

    Edit: They've already said that mounts, possibly jumping and other features are coming by the end of the Summer, what do you want? Stamping your feet and saying "NOW NOW NOW" isn't doing shit.
    It was merely some nice words of encouragement. You don't need to jump down my throat about it or anything. Gosh, the one time I try to be nice!

    And why would I bother coercing the devs. It is not the devs' minds that need changing. You said yourself that it is the collective opinion that matters most. Hence why I make so many threads discussing the erroneous opinions of the collective.
    (0)

  9. #159
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    896
    Quote Originally Posted by Vesperia View Post
    It was merely some nice words of encouragement. You don't need to jump down my throat about it or anything. Gosh, the one time I try to be nice!

    And why would I bother coercing the devs. It is not the devs' minds that need changing. You said yourself that it is the collective opinion that matters most. Hence why I make so many threads discussing the erroneous opinions of the collective.
    To be fair, unrelenting idiot was a bit harsh and immature <_<

    That said, if you want to convince the community jump should come before endgame content, you're pretty much SOL.
    (0)

  10. #160
    Player
    Betelgeuzah's Avatar
    Join Date
    Mar 2011
    Posts
    3,083
    Character
    Captain Lalafist
    World
    Odin
    Main Class
    Arcanist Lv 82
    Quote Originally Posted by Vesperia View Post
    From an observational standpoint, without inferring any behind-the-scenes-false-hope-miracle-work, it would seem that SE's ability to generate results is severely lacking. And if we aren't paying customers privy to content, then aren't we at the very least testers who can help SE with feedback? You can say we don't deserve content, but shouldn't SE capitalise on the fact that we are here to test it?

    And on an unrelated note, Im pretty sure the foundational changes that SE is laying does not prevent them from implementing mounts, jump, and UI changes.
    The problem is that your observations (and everyone elses) are lacking. We know that they have been working on these core features since the beginning of the year- that's no speculation- but we don't know in what scope, and we most likely won't before they either implement the changes to the live servers or show us what they've accomplished through other means. Either way before this happens all of our observations will be a shot in the dark, nothing more.

    Despite this the fact that they're working behind the scenes tells us nothing about their ability to generate results. We can only find out after we see the results. So far we have not, so it's still up in the air.

    When it comes to testing, I can't see there being a massive advantage for having 30k testers as opposed to, say, 3k. Right now there's plenty, that much I know.

    Lastly, the people working on foundational changes are people not working on mounts nor jump. Different features require different amounts of resources and manpower. SE has more features to work on than other developers- a situation they can only blame themselves for- but it's a fact nonetheless. Allocating programmers unfamiliar with the game, the engine and the code to the project is simply not a viable option either. With more people, management becomes harder and harder as well. More is not always better, in this case.
    (0)
    Last edited by Betelgeuzah; 06-02-2011 at 09:36 PM.

Page 16 of 20 FirstFirst ... 6 14 15 16 17 18 ... LastLast