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  1. #1
    Player
    Seirra_Lanzce's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,938
    Character
    Seirra L'anzce
    World
    Masamune
    Main Class
    Gladiator Lv 100
    how many people are playing the game? is not like there is only 100 players in the Duty Roullete...
    (1)

  2. #2
    Player
    Roris's Avatar
    Join Date
    Aug 2012
    Location
    Limsa Lominsa
    Posts
    976
    Character
    Rori Uguu
    World
    Sargatanas
    Main Class
    Weaver Lv 80
    They did do an emergency holiday sale for a reason after all, now just hope those new players stick with the game until late February-early March.
    (0)

  3. #3
    Player
    EvokerKeii's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    246
    Character
    Evoker Keii
    World
    Excalibur
    Main Class
    Arcanist Lv 50
    Unfortunately you and your friend are running into one of the core issues with this game.
    In other games (excluding FFXI because that's a differen't beast entirely) you had a 1 class per character mechanic which meant if you wanted to play a new class you rolled a new character and had access to all the quests and missions and other one-time events that go hand in hand with a new character. In this game you have all the classes rolled into one character. It's not just a perk, it's designed so that classes can benefit from other class abilities (we'll get back to that in a moment). This creates an issue where the majority of people are going to focus on one character since that's the design of the game. However once you roll through the story and sidequests once, you lose that path of advancement for leveling other classes which isn't an issue in a one class per character situation.
    What this does is creates the path of least resistance for players looking to level other classes, or to put it another way, the path with the most advancement for the least amount of work or risk vs reward. Since currently FATE grinding is the path of least resistance and a majority of players have already completed their main story quest path of advancement, everyone is currently doing that. That leaves less players to run dungeons because they're more risky and offer less reward. That is less people queuing up for dungeons and causing the average wait time to go up for everyone. Why run a dungeon when you can just get more EXP faster for less work through FATEs?
    There is also another issue; there are less new people joining the game. This game had a rocky start and word of mouth travels fast. People don't want to join a game that has a lot of issues and this game certainly has plenty. One of the biggest issues for new people are server lockouts. Yes, they are STILL happening. When people can't create a new character on a server with their friends because character creation is locked on that server it's immediately discouraging. But that's another post entirely.
    Getting back on topic; Squeenix is trying to fix the problem with people not running dungeons for 2.1 coming in a couple weeks. They're trying to add better rewards and more of a reason to get people into those dungeons and away from FATEs. That should help solve you and your friend's problem. For now, there's nothing you can really do about it.

    Also to address a previous point I had made, I realize your friend likes creating new characters for each class and I also realize you don't want to hear anything about that but as a friendly guide I must say. The game was designed for people playing multiple classes on one character. From the job system that requires you have a 30 in one class and a 15 in a second, to cross class abilities that become vital later on that requires you leveling a different class entirely (looking at you Swiftcast), the only thing you're doing by separating them by different characters is hurting yourself. Swiftcast->Raise has become such a fundamentally vital tool that the people I play with refuse to even longcast it anymore. Most of the time you can't.
    (1)
    Last edited by EvokerKeii; 12-03-2013 at 06:47 AM. Reason: Was too long

  4. #4
    Player
    Gilraen's Avatar
    Join Date
    May 2012
    Location
    Gridania
    Posts
    2,489
    Character
    Gilraen Bior
    World
    Midgardsormr
    Main Class
    Archer Lv 70
    ...requests from North American players for penalties...
    Sometimes I just want to move to another country...
    (3)

  5. #5
    Player
    Seezur_Undies's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    330
    Character
    Jaidyn Sinclaire
    World
    Excalibur
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Gilraen View Post
    ...requests from North American players for penalties...
    Sometimes I just want to move to another country...
    I know that feeling.

    Quote Originally Posted by Little_Aussie_Mhigo View Post
    I read this and was like holy crap there are new players who may not be able to progress thru dungeons so now on all languages I just que as a low level heal or tank almost every time 1-2 people's first time so yeah help them out XD
    I do that on my healer sometime, and i even rolled a GLD and up lower instances in DF several times a day to try and help people through them when i can
    (0)
    Last edited by Seezur_Undies; 12-03-2013 at 03:01 PM.
    How I see the new abilities:
    Asylum - Get ready for my holy spam because that's the only healing you gonna get.
    Aero III - I guess I should put some dots up before holy spamming.
    Assize - I need more MP to spam holy even more, also stop getting hit in the face.
    Tetragrammaton - I guess I should heal that tank now.
    Stone III - There's less than 3 mobs left alive. - Ragns Meuhie

  6. #6
    Player
    LemmingKingXXX's Avatar
    Join Date
    Mar 2011
    Posts
    242
    Character
    Jho Stumps
    World
    Sargatanas
    Main Class
    Arcanist Lv 50
    inb4 pedantic comeback
    (0)
    Quote Originally Posted by Obsy
    Criticizing the devs for investigating other MMOs is like criticizing a writer for reading books.
    Free Company, Linkshell, Insane Asylum: http://lewdwhispers.enjin.com/home

  7. #7
    Player
    Seezur_Undies's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    330
    Character
    Jaidyn Sinclaire
    World
    Excalibur
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by KyteStones View Post
    Thoughts? Don't say to stick to one character, I've tried telling her that. She doesn't like that.
    I started doing that as well because i hate fate grinding. and find it easier to level that way and not get bored, but then again, i enjoy the story quest, but for the DF thing, yeah, its a bit ridiculous...
    (0)
    How I see the new abilities:
    Asylum - Get ready for my holy spam because that's the only healing you gonna get.
    Aero III - I guess I should put some dots up before holy spamming.
    Assize - I need more MP to spam holy even more, also stop getting hit in the face.
    Tetragrammaton - I guess I should heal that tank now.
    Stone III - There's less than 3 mobs left alive. - Ragns Meuhie

  8. #8
    Player
    Teon's Avatar
    Join Date
    Sep 2013
    Posts
    287
    Character
    Diamond Lex
    World
    Ultima
    Main Class
    Conjurer Lv 50
    DF is not dead just on low level dungeons. It's dead on every dungeon, except ak speedfarmer one where everyone groups up expecially after the reset. Also, on some hours we have way lowered DF performance, because SE do maintenance to dungeon servers.
    On peak time sometimes you can be lucky with "just" 15-30 minutes waiting.
    Just hope roulette on 2.1 will help (until tomes reward is uber, or noone will give a damn )
    If you wonder why, it's simple: fate grind is way faster leveling alts
    (while in fact is the exact opposite: doing a dungeon multiple times with a preformed team without any queue time you level up way quicker then doing those retarded zergfates , now explain this to those zergs )
    (0)
    Last edited by Teon; 12-03-2013 at 12:52 PM.

  9. #9
    Player

    Join Date
    Dec 2011
    Posts
    512
    Although I wont be using the Roulette, for my own reasons, I find it odd that this game isnt attracting new players. So what is the issue that new players are not coming to XIV?

    I am sorry OP but I can see some doing the Roulette but not as many as Yoshi hopes for. Instead of having these dungeons tied to the story he could have done it a different way, but he didnt and now any new player must suffer. If you was on my server and you asked me for help I would but doing df in a random group is something I can not do.
    (1)

  10. #10
    Player
    Little_Aussie_Mhigo's Avatar
    Join Date
    Nov 2013
    Posts
    49
    Character
    N'zhet J'hakir
    World
    Cerberus
    Main Class
    Thaumaturge Lv 50
    I read this and was like holy crap there are new players who may not be able to progress thru dungeons so now on all languages I just que as a low level heal or tank almost every time 1-2 people's first time so yeah help them out XD
    (0)

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