Quote Originally Posted by Talynia View Post
Giving dungeons/coil a cool down accomplishes the same thing a token system does, slowing down progression to keep your players playing over a long period of time. Also, if dungeons had a cool down they would have to change the entire system they have in place now including doing relic quests.
Depending on the cool down would depend on how slow the progression is. Usually with token systems are much slower than running dungeons. But like I said, I know that will never happen. I'm fully aware of the fact that the game isn't set up that way.