

That would be a system where all fresh 50's have the ability to quickly farm up 2000 Myths and burn through content...Exactly what the Dev team is trying to avoid.And how would allowing unearned myth tomes from one week to be earned the next (again, up to the already existing 2000 tome cap) negatively affect this system? It wouldn't allow consistent players to earn any more tomes then they already have - it would only allow those who find themselves unable to play for a few weeks at a time (vacations, deployments, overtime, finals, etc.) to make up the lost time, given they didn't get too far behind and were willing to put in the compounded grind of all those weeks.
Always remember the Silver Rule:
"Treat others as they treat you!" ...or something like that.
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