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Thread: Myth Caps

  1. #11
    Player
    TeaTimeBear's Avatar
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    Sep 2013
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    939
    Character
    Denevieve Nebilim
    World
    Midgardsormr
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Lurkios View Post
    Oh, has it? That's odd, my screen still shows 300. Mind screenshotting yours?
    You must not follow the forums much.
    (2)

  2. #12
    Player
    BloodPact's Avatar
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    Mar 2011
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    Limsa Lominsa
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    414
    Character
    Atemi'a Arecis
    World
    Leviathan
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by Lurkios View Post
    Oh, has it? That's odd, my screen still shows 300. Mind screenshotting yours?
    It was addressed as in "the issue was discussed by development and they reached a decision", not as "they are doing what you want". <.<
    (8)

  3. #13
    Player
    StarMarmot's Avatar
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    Sep 2013
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    Character
    Dark Wind
    World
    Cerberus
    Main Class
    Arcanist Lv 50
    Dislike it a lot too. If I had nothing to do, I'd be more likely to pay extra subscriptions while grinding out myth gear freely for different classes then I would if I could play 3 hours a week getting it that way, because it's not like people say - you wouldn't get the gear "in a day" and it most definitely wouldn't be "handed to you for free" - it would be one heck of a grind, but if people feel they can always log on to progress, they'll be more inclined to stay. The whole throttling is to get more money, nothing else.

    Still, WoW, RIFT and SWTOR has it this way, and I'm sure it's going to stay the same here too even if the premises with different classes is nothing like how it works in those games. Gotta fit the mold.

    The idea with having it more like leves is a good one. That's something I could see them doing (it's in WoW, isn't it? At least with the PvP currency there).
    (1)

  4. #14
    Player
    Lurkios's Avatar
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    Aug 2013
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    Character
    Lyli Hanabira
    World
    Sargatanas
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by BloodPact View Post
    It was addressed as in "the issue was discussed by development and they reached a decision", not as "they are doing what you want". <.<
    Ah, I see. You don't like my opinion, so you're telling me to keep it to myself.

    No.
    (0)

  5. #15
    Player Sinth's Avatar
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    Sep 2013
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    424
    Character
    Sinth Reborn
    World
    Gilgamesh
    Main Class
    Lancer Lv 52
    The use of the myth cap as an equalizer for player gear and stabilizer for DF was genius. Sorry if you don't see how much business sense it makes to keep players logging in and participating in your match making system as opposed to capping their gear out in a few weeks and not logging in until the next content release. SE's use of the capped token system makes the game more enjoyable for the vast majority of players. Deal with it (until it is gone).
    (3)

  6. #16
    Player
    Codek's Avatar
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    Sep 2013
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    511
    Character
    Dalek Codex
    World
    Leviathan
    Main Class
    Astrologian Lv 60
    Quote Originally Posted by Lurkios View Post
    Ah, I see. You The Devlopment Team doesn't like my opinion, so you're telling me to keep it to myself.

    No.
    -Fixed

    /10char
    (7)
    Always remember the Silver Rule:
    "Treat others as they treat you!" ...or something like that.

  7. #17
    Player
    PandaPause's Avatar
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    Sep 2013
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    433
    Character
    Tonbo Skywarp
    World
    Goblin
    Main Class
    Monk Lv 70
    Quote Originally Posted by Tupsi View Post
    It was well thought out - Sorry you can't get some of the best gear the second you hit 50.



    They said they will not drop it nor is it the correct solution just because you want some of the best gear the second you hit 50. They're raising the cap to 450/week, that's an accessory a week or a piece every 2 weeks. ARR is easy mode, yes, but they do need to keep people around with a lack of content.



    MMOs normally don't and shouldn't reward people for not playing lol.

    Tupsi pretty much nailed it. We can move on from this thread.
    (3)

  8. #18
    Player
    Lurkios's Avatar
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    Aug 2013
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    422
    Character
    Lyli Hanabira
    World
    Sargatanas
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Sinth View Post
    The use of the myth cap as an equalizer for player gear and stabilizer for DF was genius.
    But it's not an equalizer, that's half the issue. If you miss a week, you're just a week behind now. Nothing you can do about it. Sure, a lot of folks don't get their full 300/300 each week, but then again, a lot do. If they allowed the unused portion to roll over into the next weeks allotment, up to the 2000 tome cap, then it would be an equalizer.

    Quote Originally Posted by PandaPause View Post
    Tupsi pretty much nailed it. We can move on from this thread.
    I'm glad we have your permission. Lets ride it out a bit further though.
    (2)
    Last edited by Lurkios; 12-03-2013 at 12:59 AM.

  9. #19
    Player
    Ryios's Avatar
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    Aug 2013
    Location
    VA
    Posts
    1,055
    Character
    Ryios Locke
    World
    Coeurl
    Main Class
    Gladiator Lv 68
    Remove Af 1.5 from the vendors and all the fending gear from the vendors etc etc, then they can drop the myth cap.

    AF 1.5 gear should be token drops from the hardest content in the game. E.g. Drop a token on HM Titan, Turn1, Turn2, Turn4, and Turn 5.

    AF 2 should be a token from Extreme Ifrit, Turn 6, 7, 8, 9..... etc

    The tokens should be RNG based and drop randomly each week so no one gets their crap in one shot unless they got really lucky.

    The cap exists to allow people to get gear, not prevent them from getting it.
    (1)

  10. #20
    Player
    EinSoFZ's Avatar
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    Sep 2012
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    328
    Character
    Einsof Zeb
    World
    Hyperion
    Main Class
    Archer Lv 50
    Yoshi P. actually addressed this in saying they're upping it to 450. You can gear up faster. You're good right?
    (1)

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