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  1. #11
    Player
    Atreides's Avatar
    Join Date
    Apr 2011
    Posts
    1,067
    Character
    Ikohyu Kaito
    World
    Balmung
    Main Class
    Marauder Lv 100
    They should simply let us enable lock-on without the retarded zoom when playing with legacy controls...
    I don't want to have the camera zoomed to the ground and look up to Twintania.
    (1)
    Last edited by Atreides; 12-04-2013 at 01:20 AM.

  2. #12
    Player
    Oblit's Avatar
    Join Date
    Aug 2013
    Posts
    84
    Character
    Oblit Sarabi
    World
    Adamantoise
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Oblit View Post
    I use legacy controls but I'm still able to strafe around(while facing the target 100%) to get from the rear to flank or visa versa. Just hold the right click mouse button to keep your character facing the target while strafing with A or D keys.
    Quote Originally Posted by Naryoril View Post
    this does NOT make your character face the enemy in legacy controls. try it out on a random enemy without using skills and just circling around an enemy.

    and @cynric: i'm not talking about the time when i stand still, but about the time when i'm on the move. And if i use lock on, i might as well use standard controls, because you will lose time when you have to disengage the lock first before escaping an AoE
    Here is a video demonstration showing what separates a great MNK apart from good MNKs.:

    MNK auto-attacks while strafing in legacy controls.
    https://www.youtube.com/watch?v=2oLe9G7uDWM
    (0)

    http://carlo-marcelo.deviantart.com/

  3. #13
    Player
    Almalexia's Avatar
    Join Date
    Mar 2011
    Posts
    856
    Character
    Almalexia Indoril
    World
    Hyperion
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Naryoril View Post
    And if i use lock on, i might as well use standard controls, because you will lose time when you have to disengage the lock first before escaping an AoE
    Consider binding your lock-on key closer to your movement keys so you can lock/unlock in sync with movement. You can't possibly "lose" more than a tenth of a second unless you're missing fingers.
    (0)

  4. #14
    Player
    Atreides's Avatar
    Join Date
    Apr 2011
    Posts
    1,067
    Character
    Ikohyu Kaito
    World
    Balmung
    Main Class
    Marauder Lv 100
    Quote Originally Posted by Oblit View Post
    Here is a video demonstration showing what separates a great MNK apart from good MNKs.:

    MNK auto-attacks while strafing in legacy controls.
    https://www.youtube.com/watch?v=2oLe9G7uDWM
    And now with controller please~
    (0)

  5. #15
    Player
    Oblit's Avatar
    Join Date
    Aug 2013
    Posts
    84
    Character
    Oblit Sarabi
    World
    Adamantoise
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Atreides View Post
    And now with controller please~
    A great MNK will not use a controller.
    (1)

    http://carlo-marcelo.deviantart.com/

  6. #16
    Player
    Atreides's Avatar
    Join Date
    Apr 2011
    Posts
    1,067
    Character
    Ikohyu Kaito
    World
    Balmung
    Main Class
    Marauder Lv 100
    Quote Originally Posted by Oblit View Post
    A great MNK will not use a controller.
    Yeah I must really suck, I don't see whats so great about holding the right mouse button while moving anyone should be able to do it.
    The only problem I see is that legacy with controller is kinda awkward when it comes to strafing, I have to constantly use lock-on, it works but it's a hassle because the camera position goes bonkers.
    (2)
    Last edited by Atreides; 12-04-2013 at 09:07 AM.

  7. #17
    Player
    AlphaDragoon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    466
    Character
    Renault Cathetel
    World
    Ultros
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Atreides View Post
    Yeah I must really suck, I don't see whats so great about holding the right mouse button while moving anyone should be able to do it.
    The only problem I see is that legacy with controller is kinda awkward when it comes to strafing, I have to constantly use lock-on, it works but it's a hassle because the camera position goes bonkers.
    While that "great Monks don't use controllers" trolling attempt by the person above was indeed smug as all hell and not necessary, I unfortunately do not believe you can do what is being done on that video with the gamepad. I was trying some different ways to get around having to use lock-on while playing on my 360 controller and couldn't see any method for doing so.
    (5)

  8. #18
    Player
    BrandoH's Avatar
    Join Date
    Sep 2013
    Posts
    269
    Character
    Ketsu Wotaberu
    World
    Gilgamesh
    Main Class
    Warrior Lv 70
    @OP - Nah, man. Change A and D to strafe, then Legacy works fine for me on my DRG. If that doesn't work, rebind W and R to Lock On, so they're easy to press no matter which direction you're strafing. And get a side-button mouse like the Naga. ;P
    (0)
    Last edited by BrandoH; 12-04-2013 at 10:34 AM.

  9. #19
    Player
    Atreides's Avatar
    Join Date
    Apr 2011
    Posts
    1,067
    Character
    Ikohyu Kaito
    World
    Balmung
    Main Class
    Marauder Lv 100
    Quote Originally Posted by AlphaDragoon View Post
    While that "great Monks don't use controllers" trolling attempt by the person above was indeed smug as all hell and not necessary, I unfortunately do not believe you can do what is being done on that video with the gamepad. I was trying some different ways to get around having to use lock-on while playing on my 360 controller and couldn't see any method for doing so.
    Oh I did not say I can do that with a controller, as of now it's not possible to strafe without lock-on on legacy with a controller.
    I was just trying to say it's a very simple thing to do with mouse and keyboard and does not require a "video guide" per se.
    Hopefuly they fix the camera going in a really awkward position when using the lock-on funktion with L3 since they did mention that they do something about the camera on legacy controlls.
    Maybe there's an easy solution with X-padder to make it work without limiting the keybinds too much... I'll give it a try tomorrow.
    (0)
    Last edited by Atreides; 12-04-2013 at 10:52 AM.

  10. #20
    Player
    Bayke's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    15
    Character
    Dat Bake
    World
    Exodus
    Main Class
    Lancer Lv 80
    I posted about this same issue hoping for some quality of life changes with the legacy setting for ps3/gamepad players. I found a solution although it's a little excessive, all you have to do is macro EVERY attack like so: /macroicon /facetarget /ac "insertskill". Doing this will allow you to queue up your next attacks while moving between flank/rear etc and still facing the target doing auto attacks. So if you do Bootshine+truestrike+snappunch just rapidly tap the next skills in that order even when they are on cooldown and you will keep facing the target. They could fix this by making you face your target when tapping skills on cooldowns but they only face your target AFTER* the skill has been used. I recommend anyone using a gamepad to give that macro setup a try.
    (0)

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