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  1. #1
    Player
    Estellios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    Quote Originally Posted by ForteXX View Post
    Autoattacks seem to keep going while using other skill, not stop. What you are likely seeing is the skill Critting (45), followed by a normal hit of 15 damage (Autoattack). I've noticed this a lot on Archer.
    This is correct. As long as you are in auto-attack range you are auto attacking at a constant rate, even in between using skills.

    Potency is mostly a means of figuring out the relative power of skills. For the record, 100 potency is the damage your auto-attack does. So if your auto-attack does 50 damage, a 150 potency skill will hit for 75 damage.
    (0)

  2. #2
    Player
    Bixby's Avatar
    Join Date
    Mar 2011
    Posts
    1,534
    Character
    Ampersand Kai
    World
    Gilgamesh
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Estellios View Post
    Potency is mostly a means of figuring out the relative power of skills. For the record, 100 potency is the damage your auto-attack does. So if your auto-attack does 50 damage, a 150 potency skill will hit for 75 damage.
    Auto-attack potency actually varies with weapon delay. It's only 100 for a weapon with exactly 3.00 delay. All weapons get normalized to 83.33 potency per GCD (100 per 3 seconds), but their actual potency per hit will vary.

    Edit: OP, being a level 13 Pugilist, is using weapons with a 2.4. delay. That gives his auto-attacks (2.4 / 3) * 100 = 80 Potency. If an auto-attack hits for 50, his unbuffed, no form, no position bonus Bootshine (Potency 130) should hit for about 81 (50 / 80 * 130 = 81.25, rounded down).
    (1)
    Last edited by Bixby; 12-02-2013 at 10:55 PM.