Quote Originally Posted by Zedine View Post
Well even after level 30 you still get class abilities and traits until 50. That is another thing i forgot to cover, jobs have no traits whatsoever. any passives for jobs seem to be tied to abilities or to the class itself.

I hope its more than just PvP as the gear will have morale there and there would be no point in going in with allagan also we would probably have new PvP abilities and wont need crossclass abilities much.
My point was that I don't see classes getting too many more executable skills. If, say, Drg gets a 4th weaponskill added to a combo, I think it would come from the Drg job. If classes get new skills, they will probably be utility actions with things like Heavy or Dispel.

The problem with what you want comes in when they developed classes to be more solo based and Jobs to be party based and then proceeded to make all solo content laughably easy. That is why I only see classes being used for PvP. You will truly be fighting someone on equal grounds and being on a job could be the deciding factor in you losing. As for PvP skills, the only official word we have on what they will be is a sleep timer reduction and heavy/bind removal. I don't see how those would erase the need for cross class abilities like Foresight, Virus, and Featherfoot.