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  1. #1
    Player
    TempestZane's Avatar
    Join Date
    Nov 2013
    Posts
    8
    Character
    Tempest Zane
    World
    Moogle
    Main Class
    Thaumaturge Lv 50

    Quelling strikes -> how does it exactly work?

    I was wondering some things about Quelling Strikes, on how it works exactly, since based on this there are optimals way to use it for maximum enmity reduction.

    What I was wondering is, how exactly does quelling lower your enmity? Does it:
    Lower your enmity on each attack
    1) based on a % of your current enmity?
    2) based on a % of the damage of the attack
    3) with a static amount? if this -> does the static amount scale?

    Also how does it work with auto attacks? And with DoT's (initial damage and DoT ticks).

    Any input on this is greatly appreciated!
    (0)

  2. #2
    Player
    Kevee's Avatar
    Join Date
    Jun 2013
    Posts
    700
    Character
    Virtual On
    World
    Leviathan
    Main Class
    Arcanist Lv 80
    All actions(and Quelling Strike itself) done while the buff is present generate 50% enmity.

    Same with any other buffs/debuffs, DoTs take a snapshot when they are applied.
    (5)

  3. #3
    Player
    TempestZane's Avatar
    Join Date
    Nov 2013
    Posts
    8
    Character
    Tempest Zane
    World
    Moogle
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Kevee View Post
    All actions(and Quelling Strike itself) done while the buff is present generate 50% enmity.

    Same with any other buffs/debuffs, DoTs take a snapshot when they are applied.
    Thanks alot!
    (0)

  4. #4
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Kevee View Post
    All actions(and Quelling Strike itself) done while the buff is present generate 50% enmity.

    Same with any other buffs/debuffs, DoTs take a snapshot when they are applied.
    Adding to this, it's best to save Quelling Strikes for when you're near the 75% mark on the aggro meter to avoid taking aggro from the tank, or when you're about to do anything that is known to grab more aggro, such as using Blood for Blood.
    (0)

  5. #5
    Player
    Orophin's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,446
    Character
    Orophin Calmcacil
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    As a BLM I'll usually open up with Quelling + Raging Strikes so that I can start heavy on a target and then my enmity is in check for the rest of the fight usually. I've seen many Bards be guilty of just opening up hard on a boss without using Quelling and they wonder why things go running after them.
    (0)

  6. #6
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Orophin View Post
    As a BLM I'll usually open up with Quelling + Raging Strikes so that I can start heavy on a target and then my enmity is in check for the rest of the fight usually. I've seen many Bards be guilty of just opening up hard on a boss without using Quelling and they wonder why things go running after them.
    They're usually also foolish enough to hit the boss before giving the tank enough time to grab all the aggro. Though, I've seen many DPS and even some healers guilty of grabbing aggro before the tank does at the start of a boss fight. A shame not everybody can have on Quelling Strikes.
    (1)

  7. #7
    Player
    Enfarious's Avatar
    Join Date
    Jun 2011
    Posts
    704
    Character
    Elasandria Servion
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Orophin View Post
    As a BLM I'll usually open up with Quelling + Raging Strikes so that I can start heavy on a target and then my enmity is in check for the rest of the fight usually. I've seen many Bards be guilty of just opening up hard on a boss without using Quelling and they wonder why things go running after them.
    I think this is the best way to open for any job that can bring Quelling, it allows the tank to build it's total enmity while the DD can still go all out. Most fights are much smoother this way, just too bad every DD can't Quelling Strike
    (0)

    XIV Pad: http://xivpads.com/?Elasandria-Servion-Hyperion
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  8. #8
    Player PArcher's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    2,580
    Character
    Kytre Ashaer
    World
    Gilgamesh
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Enfarious View Post
    I think this is the best way to open for any job that can bring Quelling, it allows the tank to build it's total enmity while the DD can still go all out. Most fights are much smoother this way, just too bad every DD can't Quelling Strike
    While I can't say anything for MNK, DRG really don't need it unless we're AoEing at the beginning; our damage takes time to ramp up and if the tank can't handle aggro in that period of time either they're vastly undergeared (compared to DRG), targeting the wrong enemy (I don't know how many tanks I've DFed that mark enemies...then attack #2 while DPS is starting on #1...) or just doesn't know what to do. And if all else fails we have an emergency aggro dump: Evasive Jump.

    Would Raging/Quelling Strikes be nice on the DRG? Of course! Is Quelling necessary as we are right now? Would be nice, but isn't a necessity...
    (1)

  9. #9
    Player
    Enfarious's Avatar
    Join Date
    Jun 2011
    Posts
    704
    Character
    Elasandria Servion
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by PArcher View Post
    While I can't say anything for MNK, DRG really don't need it unless we're AoEing at the beginning; our damage takes time to ramp up and if the tank can't handle aggro in that period of time either they're vastly undergeared (compared to DRG), targeting the wrong enemy (I don't know how many tanks I've DFed that mark enemies...then attack #2 while DPS is starting on #1...) or just doesn't know what to do. And if all else fails we have an emergency aggro dump: Evasive Jump.
    ...
    Fair points, alot of my memories of Drg are from 1.0, and in 1.0 w/o Elusive Jump and Quelling Strikes I ran red alot, but all DDs ran red alot in 1.0. Mnk is a similar story, Brd would be if they couldn't land their most damaging hits before a tank can finish a combo, Blm would be the only job with any real hate control issues. Oh and Whm ... but that's a whole other deal.
    (0)

    XIV Pad: http://xivpads.com/?Elasandria-Servion-Hyperion
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  10. #10
    Player
    ruskie's Avatar
    Join Date
    Aug 2013
    Posts
    1,966
    Character
    Asny Rak'nys
    World
    Cerberus
    Main Class
    Bard Lv 70
    Quote Originally Posted by Orophin View Post
    As a BLM I'll usually open up with Quelling + Raging Strikes so that I can start heavy on a target and then my enmity is in check for the rest of the fight usually. I've seen many Bards be guilty of just opening up hard on a boss without using Quelling and they wonder why things go running after them.
    Us bards like to play this game of who can hold aggro ;P and quelling strikes is something for black mages XD

    Frankly by the time my biggest burst comes in for me quelling strikes usually fall off a second or so earlier. So usually I just don't bother. If you can't have enough aggro after 14s or so to hold then idk...
    (0)
    (super serious)I don't know what to put here so I've put this here as a placeholder until I figure it out.(super serious)
    Recruitment code if you are starting out: FTB8JBQ5

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