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Thread: Det, SS, Crit

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  1. #28
    Player
    T0rin's Avatar
    Join Date
    Oct 2013
    Posts
    447
    Character
    Torin Escarpa
    World
    Sargatanas
    Main Class
    Summoner Lv 60
    Well, I'm generalizing, of course. The true cause of the visually noticeable difference in DoT damage is unknown to me. From my understanding, I assume it boils down to to truncated damage, simply on the merit of not having anything better to believe.

    I would not be surprised to hear that DTR affects all skills 'equally', in that it applies a % modifier increase to damage dealt, but in the case of DoTs, the increase is spread out over the course of the spell. If that is the case, then not only is truncating an issue between the 'wide' break points between +0 and +1 damage applied to each tick, but the benefit of DTR would be spread over a longer period of time, further adding to the issue of truncated damage.

    I guess I have a hard time believing that truncated damage can 'carry over' to the next DoT tick, I think the damage calculations would just be more simple than that.

    DTR damage adds being spread over the course of the whole DoT would also explain why it 'seems' that it takes a good deal of DTR in order to increase DoT ticks by +1 damage, as opposed to a 'normal' spell that deals everything upfront. Assuming that is potentially the case, it would be pretty significant evidence for DTR being an inferior damage booster for DoT spells. I of course have no actual proof that this is the case, but it would help line up the reality of how much DTR is necessary to increase DoT damage by +1.
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    Last edited by T0rin; 12-05-2013 at 12:34 AM.