So, just as the title would suggest, im hoping that SE will make a more efficient way to get shards. Im lvl 30 in almost every craft, and my biggest issue right now, is that i have to spend more time mining shards than actually making my stuff, or spend a fortune paying for the shards. Im not saying that it should be some ridiculous amount like the old conversion rate in alchemy, which i believe was something like 12-1 from clusters to crystals to shards, but just a slight increase. Either bring back conversions at a lesser rate (3-4 shards per crystal) or perhaps make the wards a 5 min buff instead of on just one node. Just a few ideas.