Quote Originally Posted by YourAgSshouldBeDisplayed View Post
Shurrikhan just ignored your whole post cause no-one cares and its a block of text. THIS IS ABOUT WARRIORS and the changes so get your shit together trolls.

GO AWAY ALL YOU BUT HURT PALADINS !
I'm a warrior... There is a class description below the name.

I did not ignore your post, but merely argued against some of its basis, which was the part I felt to be important.

Good changes:
Brutal Swing (though fairly unnecessary)
Storm's Eye (we run ourselves out of TP much faster than PLDs, who can flash)
Holmgang (may still need to add a high diminishing slow, or an unbreakable bind for a shorter duration, but this will at least give it some use.)
Steel Cyclone (allows us to actually use more than just Overpower for AoEs, allowing us to compensate for single-target DD simultaneous with AoEs and gives us greater pull strength if want to SC, Inf, and go. I've no objections.)
Unchained (awesome, though I wish it was even less)

Less than satisfying:
Defiance (Not sure what to make of this. I honestly like being able to SC and drop Defiance altogether after healing has stabilized on mid-sized pulls for the extra damage, since Bloodbath and a Regen are often enough for 5 or fewer mobs, but as long as our base enmity isn't changed to compensate, I like the Defiance enmity increase. I'll miss the healing on Wrath though, since it made us mindful of our rotations. If they're going to make Warrior easier, I'd rather just see an Infuriate CD reduction...)
Mercy Stroke (Would prefer that it also apply a 2-second debuff (via MRD trait, not for dps cross-class ability usage) that will heal us if the mob dies during that time, regardless if we get the killing blow, but possibly heal us for some multiple of overkill amount if we do. At minimum it feels like it needs a MRD trait to increase its damage. I'd like the CD reduction to remain cross-class though.)
Storm's Path See above post
Inner Beast See above post