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Thread: DON"T DO IT !

  1. #31
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,870
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Gamemako View Post
    It was fundamentally necessary to decouple Wrath and the healing bonus. I explained this in gory detail in a previous thread.
    Thank you for the link. I had missed this before. Great post.

    I think the only reason for any resistance to your comments come from whatever Warriors are used to doing that they feel special about, such as already only using Inner Beast with Infuriate such that the flat-scaling conflict seems to be skipped over, etc. The Wrath-heal coupling makes us choose between burst restoration and heal scaling when used more than per minute, which often makes the job feel more interesting, but I'll agree that it is probably more like a prized war wound.

    I'm sure I'll get used to whatever changes are brought out, but especially since I don't plan on grabbing separate AF+1 gear for each tank, I'd like to have separate reasons for playing my PLD vs. my Warrior for a particular fight. I'd like them to remain separate in feeling, though I certainly wouldn't mind Warrior feeling a little twitchier, as the short-duration mitigation plans to make it. That's all from a gameplay-enjoy-ability perspective though, which is still at the mercy of actual balancing.
    (0)

  2. #32
    Player
    pepero's Avatar
    Join Date
    Aug 2013
    Posts
    25
    Character
    Pe Pero
    World
    Ultros
    Main Class
    Marauder Lv 50
    How did you play in beta if your join date says Sep 2013?
    (0)

  3. #33
    Player
    Gooner_iBluAirJGR's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    627
    Character
    Rosenthal Hogire
    World
    Gilgamesh
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Misheok View Post
    the new changes are homogenizing the tanks.
    Even with the addition of some damage reduction skills (Vengence, Storms Path, Inner Beast)
    the play styles of the two tanks are still very different.

    Brutal Swing vs. Shield Bash
    Off GCD vs On GCD

    Storms Path vs Rage of Halone
    Reduces Damage Dealt by Enemy + Heals on self vs Reduces Enemy Strength + Enmity
    (Warriors need to pay attention to when they use Storms Path because it doesn't grant Enmity
    vs Paladins able to keep Rage of Halone active for entire fights.)

    Holmgang vs Hollowed Ground
    Hp can't be reduced below 1 vs Immunity to incoming damage from most attacks
    Both skills are reactive but Holmgang seems harder to time. (Tryndamere time for League of Legends fans)

    They seem pretty different to me even post patch.
    (2)

  4. #34
    Player
    Phreak's Avatar
    Join Date
    Sep 2013
    Posts
    208
    Character
    Colin Chulainn
    World
    Cactuar
    Main Class
    Blacksmith Lv 50
    Quote Originally Posted by YourAgSshouldBeDisplayed View Post
    30 dps over a 5 minute fight is 9000 more damage try again pal.

    And i do a lot more than 30 more dps vs a paladin try about 100

    Your just a troll and a stupid one, so I'm gonna ignore you.
    Whelp nothing to see here, just another WAR playing along side bad PLDs so they don't feel as bad.
    (2)

  5. #35
    Player
    Jahaudant's Avatar
    Join Date
    Aug 2013
    Posts
    315
    Character
    Jahaudant Rivea
    World
    Sargatanas
    Main Class
    Conjurer Lv 60
    Maim : Unchained : Internal Release : Berserk
    Posting in a perfect rotation thread.
    (0)

  6. #36
    Player
    Ipkonfig's Avatar
    Join Date
    Sep 2013
    Posts
    183
    Character
    Ulfheonar Wolfhiem
    World
    Zalera
    Main Class
    Marauder Lv 60
    You must run with awful DPS if you think Overpower has great enmity, Flash spam on PLD is so much more effective. Storm's Path will be AMAZING with the changes, if you aren't MT you can still give whatever you are fighting a damage reduction debuff and help the group. Currently all being a Warrior does is hinder your group. Holmgang... I assume you've tanked Garuda, you can Holmgang the adds, makes it easier to keep them out of the group. Mercy Stroke change is most likely about the cross class ability of it and not directly for WAR. You realize you contradict yourself correct?

    "healers don't have trouble healing me"
    "but this is a saving grace move that helps keep me alive"

    So if healers don't have trouble keeping you alive why do you need the 300% Inner Beast? The change to Wrath is completely necessary in current 8 man content if you are using your Wrath without Infuriate to instantly gain 5 stacks again you are causing healing inefficiency. With two healers healing you, you will never outpace the 15% more healing with Inner Beast's heal, and will most likely cause a large amount of over healing. Steel Cyclone is terrible. I just tried to touch on a few topics quickly, since regardless of what we say this guy is going to remain a moron.

    In conclusion Mr. Mchoogs, what you've just said is one of the most insanely idiotic things I have ever heard. At no point in your rambling, incoherent response were you even close to anything that could be considered a rational thought. Everyone in this forum is now dumber for having read what you wrote. I award you no points, and may God have mercy on your soul.
    (0)

  7. #37
    Player
    Lemon8or's Avatar
    Join Date
    Aug 2013
    Posts
    1,304
    Character
    Lemon Nate
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    I don't get why you need to unchained before inner beast. It ignores the damage penalty from Defiance already.
    (1)

  8. #38
    Player
    Devils's Avatar
    Join Date
    Nov 2013
    Posts
    39
    Character
    Devils Advocate
    World
    Balmung
    Main Class
    Marauder Lv 50
    Quote Originally Posted by YourAgSshouldBeDisplayed View Post
    snip
    Mr. Madison, what you've just said is one of the most insanely idiotic things I have ever heard. At no point in your rambling, incoherent response were you even close to anything that could be considered a rational thought. Everyone in this room is now dumber for having listened to it. I award you no points, and may God have mercy on your soul.
    (6)

  9. #39
    Player
    ZDamned's Avatar
    Join Date
    Sep 2011
    Location
    Limsa Lominsa
    Posts
    388
    Character
    Pacifica Auras
    World
    Sargatanas
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Lemon8or View Post
    I don't get why you need to unchained before inner beast. It ignores the damage penalty from Defiance already.
    Hey man, it's a PERFECT rotation!

    PS I also LOVE how he thinks paladins only deal 70-80 DPS, since based on his gear, (370 Strength, and no +1 Relic) He can probably cap out at 180 assuming using berserk immediatly when it's up, and hitting up Butchers Block as if he didn't care about enmity. He DID say he deals 100 more DPS than Paladins.

    That being said, My Paladin already deals more than 100 DPS, and I do NOT have my Curtana +1.

    All based on a Training Dummy of course.
    (1)

  10. #40
    Player
    Techro's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    101
    Character
    Loken Kaiser
    World
    Lamia
    Main Class
    Thaumaturge Lv 50
    (0)

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