From what i remember reading in the blue print, i do not beleive they will be taking away any skills. I pretty sure they are going to rewamp some of the skills due to the addition of auto-attack.

The way i understood it, it should be working that auto-attack has a steady periodic dmg, while the skills has something extra to it. Lets say Heavy strick does 2x dmg, Light Strick gives evasion buff, Flurry gives extra threat but could be used only after heavy strick/flurry.
Stanima gage is going away, so the skills are to be reworked into instant use. But TP and cooldowns are going to stay (to prevent spamming of the big skills).