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  1. #1
    Player
    ReiqMagnus's Avatar
    Join Date
    Nov 2013
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    Character
    Reiq Magnus
    World
    Sargatanas
    Main Class
    Pugilist Lv 50

    Occlusion Culling Not Working Properly (Possibly Nvidia Only)

    Original Thread: http://forum.square-enix.com/ffxiv/t...-Comprehensive

    Thread Title: Occlusion Culling basically stops working when the user pans/moves his/her camera, may be Nvidia specific.

    ISP: Comcast

    Type of Internet Connection: Cable

    Internet Connection Speed: 50Mb/s

    Date & Time: At least since release of ARR

    Frequency: Always

    World: All worlds

    Area and Coordinates: Basically anywhere and everywhere where Occlusion Culling would improve performance

    In-Game Time: Always


    Steps: The original post goes much more in-depth, but in sum: anytime the user points their camera in a direction where there is a lot of data which would normally be occluded--i.e., an area where enabling Occlusion Culling would result in a significant performance gain--and moves or pans their camera, the feature basically stops working while the camera is moving, resulting in a massive performances hit until the camera stops moving. This usually reduces FPS/draw time by 50%-100% and is especially problematic in cities or populated areas such as Mor Dhona or Camp Dragonhead.

    Currently, the issue seems to be only related to Nvidia cards, as no AMD users have claimed to experience the issue; a few users have claimed to experience the issue when switching from AMD to Nvidia or stopped experiencing it when switching from Nvidia to AMD.

    System specs:
    12300~ performance score on maximum @ 1920x1080:
    4.0GHz (locked) i7-930
    1215MHz GTX 770
    6GB RAM @ 1333MHz
    Windows 7 Pro 64bit
    Samsung 840 Pro SSD (game drive)
    Screenshot of benchmark: http://i.imgur.com/K4xqV6b.jpg

    *any sections not shown were either "none" or not applicable.
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  2. #2
    Moderator Furlamseere's Avatar
    Join Date
    Oct 2013
    Posts
    2,195
    Greetings ReiqMagnus,

    We thank you for posting your concerns regarding the occlusion culling. I have made sure to submit all of your information to the development team and they will thoroughly investigate this matter based on your report. Unfortunately, I cannot guarantee that a direct response will be posted on this thread, but I do recommend checking Here or Here for any details regarding the development team's investigation.

    Thanks for your report!
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