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  1. #1
    Player
    Sixmp's Avatar
    Join Date
    Aug 2013
    Posts
    274
    Character
    Grusum Poostrider
    World
    Moogle
    Main Class
    Fisher Lv 50
    Oh look another thread made to make a bunch of people feel superior than another bunch of people.
    (9)

  2. #2
    Player
    Anakhu's Avatar
    Join Date
    Sep 2012
    Posts
    287
    Character
    Anakhu Dalmasca
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    I would have to say the biggest complication with DF titan fights is because they are mostly firsts for trying to beat, and because DF does not give a good setup with the amount of dps required on the fight. there is absolutely no reason to have 2 tanks in Titan, one is taking away precious dps. Secondly it does not decide on what type of healers or mix of healers you will have. Everyone by now knows that you want 1 tank, 1 whm , 1 sumn and 5 strong dps.. Not 2 tanks , 2 whm and 4 dps as the DF will likely give you.


    It can be done ofc with 2 tanks and 2 whm and only 4 dps, but that usually only occurs when everyone is geared up above par for fight and has beat it before.. those are chances you dont see often in DF.

    that's my opinion.
    (2)

  3. #3
    Player
    Grembo's Avatar
    Join Date
    Aug 2013
    Posts
    326
    Character
    Grembo Zavia
    World
    Odin
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Anakhu View Post
    I would have to say the biggest complication with DF titan fights is because they are mostly firsts for trying to beat, and because DF does not give a good setup with the amount of dps required on the fight. there is absolutely no reason to have 2 tanks in Titan, one is taking away precious dps. Secondly it does not decide on what type of healers or mix of healers you will have. Everyone by now knows that you want 1 tank, 1 whm , 1 sumn and 5 strong dps.. Not 2 tanks , 2 whm and 4 dps as the DF will likely give you.
    Don't think the 2 tank setup is that much of a problem in DF Titan tbh, with the state of the DPS players i've seen in there I wouldn't be at all surprised if the OT's were out parsing them.

    Anyway, 4 under geared DPS players that have a 76.54% chance of being dead before heart phase is much more of a problem than any party setup.
    (2)

  4. #4
    Player Jynx's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Character
    Jynx Masamune
    World
    Diabolos
    Main Class
    Thaumaturge Lv 100
    It's just a shame that at times it's impossible to dodge unless you know something is coming, personally I can't dodge a weight unless I know it's on the rotation.

    it's a shame one of the harder fights in the game just comes down to memorizing his pattern because if you don't then your boned.
    (1)

  5. #5
    Player
    Zfz's Avatar
    Join Date
    Aug 2013
    Posts
    2,371
    Character
    Celenir Istarkh
    World
    Atomos
    Main Class
    Red Mage Lv 90
    People giving up is definitely one of the problems in new content (i.e. within 3 months of it becoming available), not being able to take replacements is the final blow. I've even had a party that could consistently down the heart, then the off-tank (warrior) quits, and then a DD quits, then a healer, then 2 DDs and that was it.

    I don't really know why primal fights prohibit replacements. Perhaps it was to force people to stick with a party. But that is not consistent with the design of DF. DF is a efficiency machine. It is all about efficiency. But it's replacement policies are anything but efficient. For example, no replacements in primal fights, and then there's making in-progress matching an opt-in.

    If it really was about efficiency, it should have allowed replacements in primal fights, and make in-progress matching an inherent default (first timers get new instances obviously). That would have be the most efficient.

    Perhaps what it really is about, is the efficiency on the server of making matches, not the efficiency for players. In that case the current design is understandable.
    (1)
    “There is nothing noble in being superior to your fellow man; true nobility is being superior to your former self.”
    ― Ernest Hemingway

  6. #6
    Player NeruMew's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    393
    Character
    Neru Silverlight
    World
    Balmung
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Zfz View Post
    People giving up is definitely one of the problems in new content (i.e. within 3 months of it becoming available), not being able to take replacements is the final blow. I've even had a party that could consistently down the heart, then the off-tank (warrior) quits, and then a DD quits, then a healer, then 2 DDs and that was it.

    I don't really know why primal fights prohibit replacements. Perhaps it was to force people to stick with a party. But that is not consistent with the design of DF. DF is a efficiency machine. It is all about efficiency. But it's replacement policies are anything but efficient. For example, no replacements in primal fights, and then there's making in-progress matching an opt-in.

    If it really was about efficiency, it should have allowed replacements in primal fights, and make in-progress matching an inherent default (first timers get new instances obviously). That would have be the most efficient.
    Perhaps what it really is about, is the efficiency on the server of making matches, not the efficiency for players. In that case the current design is understandable.
    Agree, the join a already started run should be mandatory and allowed for pre-made parties (you can't use it unless you are alone right now). And primals should be able to refill group, this is the most silly thing, not having it kind of beats the uses DF down to the ground, in fact, it's one of the biggest issues why it's so hard to kill it with DF, and this is because even if you have a good group, if someone leaves, byebye good group.
    (2)

  7. #7
    Player
    Ksenia's Avatar
    Join Date
    Oct 2011
    Location
    Ul'dah
    Posts
    1,100
    Character
    Ksenia Solo
    World
    Sargatanas
    Main Class
    Weaver Lv 100
    DF Titan HM is fine the way it is. People expect to run DF Titan HM several times. It's where you learn from mistakes without over bearing elitists running you in to the mud for doing so.

    The unfortunate part is, you don't really have that much to learn.

    Gear grind or fail.
    (1)

  8. #8
    Player
    Hanemakikaze's Avatar
    Join Date
    Mar 2011
    Posts
    405
    Character
    Hanemakikaze Shadowmourne
    World
    Faerie
    Main Class
    Marauder Lv 50
    #1 problem worldwide.
    (1)

  9. #9
    Player
    EvokerKeii's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    246
    Character
    Evoker Keii
    World
    Excalibur
    Main Class
    Arcanist Lv 50
    Wait wait wait wait wait...wait...WAIT!
    You mean I CAN'T just stand on Titan and spam AOEs?
    Well then what the heck has the game been teaching me?
    (2)

  10. #10
    Player
    Silverharp's Avatar
    Join Date
    Aug 2013
    Posts
    181
    Character
    Greinbroes Ganztylsyn
    World
    Gilgamesh
    Main Class
    Lancer Lv 51
    Quote Originally Posted by EvokerKeii View Post
    Wait wait wait wait wait...wait...WAIT!
    You mean I CAN'T just stand on Titan and spam AOEs?
    Well then what the heck has the game been teaching me?
    Fates = bad post.

    This topic is now complete.
    (2)

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