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  1. #26
    Player
    Tzain's Avatar
    Join Date
    Oct 2013
    Posts
    203
    Character
    Tzain Nival
    World
    Balmung
    Main Class
    Conjurer Lv 70
    Random buff/effects that aren't bad.
    1. Offensive secondary stat buffs (increase Crit/Det/Speed/etc). They're all good, but not so overpowered to be upset you didn't get the one you want.
    2. Randomize the length of the buff (1-6 minutes depending on the dice roll)
    3. Random number Damage attack. Which is really not that different than what happens currently. The average number is the same, the ability just has a larger range between minimum and maximum.
    4. Shield buff that absorbs between 1-6 attacks depending on the dice roll.

    The trick is to make the low value acceptable and the high value awesome, so that even if you get the low value it's not that big a deal. (obviously ignore 6 hits is a bit much, but it's just for examples)

    I just thought of a buff too.
    Loaded Dice: 90 second cooldown, doubles the result of the next dice roll.
    (0)
    Last edited by Tzain; 12-11-2013 at 03:37 AM.