I really don't understand the logic behind the 1-mob claiming system. I don't think it stops any job from grinding too quickly. I think thats what the fatigue system is for.

I really don't understand the logic behind the 1-mob claiming system. I don't think it stops any job from grinding too quickly. I think thats what the fatigue system is for.
if you cant get the sp/xp out of mobs you aoe, why is there aoe at all? they could just make cure/regen aoe always and the rest single target. Its not that playing mage atm is fun anyways, but keeping a mage from doin things differenty from normal DDs makes it even worse.
What are mages for? just stupid curing and bad single target DD? i hope that will change a lot.
I think nobody really wants to stick to a healing /nuking job the way they currently are.
SE should rather fight rmt directly then just limiting the game in so many ways. It didnt do any good so far and only makes ppl angry. And as stated before. the "burn" parties the way they were in ffxi don't work anyways.
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