Can we have a list of where we want to chose items for Expert Delivery to our GCs? Mine's all cluttered with my DoH stuff and I don't wanna always be shuffling back and forth between retainers just to move the WP/AK gear onto the visible list.



Can we have a list of where we want to chose items for Expert Delivery to our GCs? Mine's all cluttered with my DoH stuff and I don't wanna always be shuffling back and forth between retainers just to move the WP/AK gear onto the visible list.

Moar classes hehe I know not 2.1 but a hintI'm content with the game in no way complaining
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Are light party dungeon designs for 2.1 and beyond being affected in anyway by current players methods of acquiring tomes, based on completion speed and complexity of the dungeons favored by the players?
Like, are the devs going to make new dungeons have similar length and complexity to wanderer's palace because they dont want to reward players with too much tomes per dungeon? Or are the devs going to design more dungeons as they see fit and then calculate the appropriate tome rewards based on wanderer's palace ratios (e.g: double the myth if it takes double the average time completion of wanderer's palace)? Or are they going to design as they see fit but only reward tomes in small increments, regardless of wanderer's palace efficiency or any favored dungeon at any point in time (new dungeon takes 2 times as long as wanderer's palace but only rewards 40 myth).
With new players coming in, FC's are taking in such players as well as casual players, however once these players reach max level and express interest in raiding Binding Coil they are left with only the option to find a PUG.
Would you consider implementing a way for players saved to binding coil to re-enter coil (without gaining loot of course) to help the above players and friends see the instance. I feel this would also provide something extra for more active players that may want to try/practice coil with alternative classes.

Are the cross class skill being reviewed?
There very good skills cross class, some are just fine and some others seem just useless.
Can you go in detail or explain the interest of:
Ruin for a Conjurer or Thaumaturge?
Hawk's Eye for a Arcanist / Thaumaturge?
Physicks for a Conjurer? (getting level 2 isn't long enough to need a healing spell)
There are others skills for other classes/jobs that don't work very well.
The result is that everyone take the same skills not much variety.
I second this question! As a FC we are running into this and some of our members are losing interest in the game since they have nothing left to do.
Would you consider implementing a way for players saved to binding coil to re-enter coil (without gaining loot of course) to help the above players and friends see the instance. I feel this would also provide something extra for more active players that may want to try/practice coil with alternative classes.

With new players coming in, FC's are taking in such players as well as casual players, however once these players reach max level and express interest in raiding Binding Coil they are left with only the option to find a PUG.
Would you consider implementing a way for players saved to binding coil to re-enter coil (without gaining loot of course) to help the above players and friends see the instance. I feel this would also provide something extra for more active players that may want to try/practice coil with alternative classes.Better to stay as it is.
Don't want to see something like "FC selling Coil Runs"

I have 2 questions. First what is on most peoples minds of course is Free Company Housing PRICE!! <3
Second question is have you considered an optional way of purchasing if this was not already your plan in the first place, for example in a previous letter it was stated....
In order to acquire a house, players must first raise the rank of their free company and obtain a Land Acquisition entitlement.
http://na.finalfantasyxiv.com/lodest...926bda296b64a2
We were discussing the gathering of gil for free company housing and the idea came up that the free company housing and the land plot should be purchased with the free company credits/points, the same ones we use to purchase the free company housing buffs with.
This would free up the gil for members to use towards their personal housing when it is released. This way the larger and more active free companies would be able to attain the largest houses and give smaller free companies a reason to expand their numbers and something to strive towards. This would also encourage smaller free companies to grow or merge if they wished to have a larger free company house, thus supporting more community and working together. With the current state of duty finder and fate exp it does not have the dynamics it did in games such as ffxi and other mmo's where players worked more tightly together to help each other.
This is how we think it would be fair pricing
Pricing for large house and land = 2,000,000 credits
Pricing for medium house and land 1,000,000 credits
Pricing for small house and land 500,000 credits
Last edited by dcdistro; 12-13-2013 at 02:03 AM.

Probably been asked, but what will current PS3 users need to do in order to be a part of the PS4 beta for FFXIV at launch in February?
I've read that some people aren't happy with the one item a week loot system in crystal tower, but I feel that this system is going to be more rewarding than say, the coil of bahamut for example. We could technically guarantee ourselves one piece of loot from this dungeon each week, which I am really happy about. Do you feel that players will be more happy about this once we experience the content? As it stands there are a lot of ways to acquire new gear with patch 2.1.
Last edited by _Id; 12-11-2013 at 03:47 AM.
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I'm content with the game in no way complaining






