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  1. #111
    Player
    MaethusXion's Avatar
    Join Date
    Jun 2012
    Location
    Limsa Lominsa
    Posts
    905
    Character
    Makoto Edakumi
    World
    Midgardsormr
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Babydoll View Post
    When are we getting open world end game content? I'm talking about stuff that takes time to organize and do with a large group of geared lv50s.
    Piggyback this, where are the open-world Primals besides Odin? In v1.23 we were promised(at some point) open-world Primals that FC Leaders could capture & unleash.
    (5)

  2. #112
    Player
    TaiTrinity's Avatar
    Join Date
    Oct 2013
    Posts
    7
    Character
    Taigong Date
    World
    Diabolos
    Main Class
    Arcanist Lv 50
    When were able to change out style of gear despite.what it is are styles being saved now
    (0)

  3. #113
    Player
    Nosiahk's Avatar
    Join Date
    May 2012
    Posts
    145
    Character
    Teepo Egoist
    World
    Hyperion
    Main Class
    Marauder Lv 50
    Are there going to be any changes to Bard's LB?
    (15)

  4. #114
    Player
    TaiTrinity's Avatar
    Join Date
    Oct 2013
    Posts
    7
    Character
    Taigong Date
    World
    Diabolos
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by MaethusXion View Post
    December\\'ll be 5 months. They said it\\'ll be at least 6, expect it between January & March.



    Leviathan egi\\'ll come when we fight him, same with Ramuh. And I think they said something about no SMN-style pet for DRG.
    I read up on that the wyvern they said if they made it a pet the DRG would be weaker the only logical sense would be to have a small damage penalty when in use. I dont wanna lose damage
    (2)

  5. #115
    Player
    Sargent's Avatar
    Join Date
    Nov 2012
    Posts
    43
    Character
    Cuore Mist
    World
    Odin
    Main Class
    Arcanist Lv 90
    Are there any plans to increase Summoner's damage over an AoE? Bane is nice for small groups of mobs, but Summoner suffers greatly on larger groups of mobs.
    (3)

  6. #116
    Player
    Little_Aussie_Mhigo's Avatar
    Join Date
    Nov 2013
    Posts
    49
    Character
    N'zhet J'hakir
    World
    Cerberus
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by geopenguin View Post
    It is hard for me to be excited about new content when I am still stuck at HM Titan via Duty Finder. Are you going to address this?
    Perhaps address this yourself and join a LS or FC
    (5)

  7. #117
    Player
    Cinicus's Avatar
    Join Date
    Aug 2013
    Posts
    132
    Character
    Cinicus Tron
    World
    Brynhildr
    Main Class
    Gladiator Lv 60
    Will elemental materia EVER be useful or will it remain trash? Can you improve the effectiveness of it?
    (8)

  8. #118
    Player
    Twiddle's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    354
    Character
    Amelia Inverse
    World
    Excalibur
    Main Class
    Blacksmith Lv 60
    How are you planing to adders the issue, where you have people being unable to clear content because of difficulty dodging or evading game mechanics do to server lag?
    Attacks in Coil hit hard, many of which need to be evaded, yet what i see on my monitor does not reflect in game reality.

    As well how are you planning to address, the issue of people selling runs primals, coil, relics. XIV ARR is one of many mmo i have played, yet the only one that this can be done in.
    Parties are 8 man groups, yet you can do from chimera to coil t4 with 6-7!
    (6)

  9. #119
    Player
    Seymour_Rainecourt's Avatar
    Join Date
    Oct 2013
    Posts
    48
    Character
    Dune Curtis
    World
    Goblin
    Main Class
    Arcanist Lv 27
    Each class/job, regardless of race/gender, makes use of the same battle stances, and the same animations for weaponskills. Are there any plans on adding some due variety? FFXI was outstanding with this.
    (14)

  10. #120
    Player
    Seymour_Rainecourt's Avatar
    Join Date
    Oct 2013
    Posts
    48
    Character
    Dune Curtis
    World
    Goblin
    Main Class
    Arcanist Lv 27
    I am a moderately colorblind/color-confused player. A very large portion of the time, I am unable to see the indentations/markings for enemy attacks/AoEs, and aside from that, the zone I'm in and the type of ground I'm standing on only adds to the invisibility. I've memorized a good portion of enemies' attack patterns/abilities and solely rely on memorization alone to avoid things, though it can often make it difficult for me to focus on other aspects of battle and rarely, tire me out.

    May players receive the option to alter the color and intensity of the AoE indicators? It would certainly help out a good number of players and immensely.

    Red can be a difficult color to spot in most environments.
    (15)

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