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  1. #31
    Player Aerostein's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    164
    Character
    Aerostein Epitaph
    World
    Balmung
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by yukikaze_yanagi View Post
    If wizards of the coast announced a new card who let you win the game at first turn, it's a thing to worry because it destroy the game. Here, we are talking about a feature someone want, because if they can't obtain it they can't say the game is succesful, when in reality it's just a feature they like and they want it, having sense in this game or not.
    I've said this in another thread and i'll say again here: the mmo of your dreams don't exist. It's never existed. And will never exist. this is the most valid while asking something indefinable like "I feel there is a lack of world". Is that supposed to have sense ?
    I have a bad news for you: after you play a mmo, the next will never again the magic of the first one. Is it inevitable.What you can do it's deal with it and find it fun, not transforming in your previous mmo.
    That's all well and good, but you're going on a completely different issue.
    (0)

  2. #32
    Player
    yukikaze_yanagi's Avatar
    Join Date
    Mar 2011
    Location
    Ul-dah
    Posts
    2,059
    Character
    Yuki Ynagi
    World
    Ragnarok
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Aerostein View Post
    That's all well and good, but you're going on a completely different issue.
    Oh, they are not too far away. Again, i welcome all the open world content they want. I have just the felling people have the wrong ideas on this regard
    (1)

  3. #33
    Player
    MageBlack's Avatar
    Join Date
    Oct 2013
    Posts
    1,715
    Character
    Sora Burakku
    World
    Zalera
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by EmeraldHill View Post
    Please note i'm not saying the game sucks.



    It's mostly due to the FC airship feature they announced. I got to thinking of how instanced the world is compared to most modern MMORPGs (The cities are split into two instances, I find that just silly). What can they even do with these airships? The most i thought of was there'd be entirely new zones just for airships, which seems lame to segregate the airships from the rest of the game. In general, I feel there is a lack of world in the game. And while it was amusing at first, the pop culture references just bug me now. Feels out of place in a game that wants to focus on the story.
    Airships were planned from 1.0 but were never implemented. Unsure of the content involved with them but from what I can recall it will be a group crafting event. They had another thing that was shown waaay back for cooks where they all helped build a giant cake. Regarding the FC airships, there was also random landing/launching towers across 1.0's landscape. They have also eluded to special FATE events to liven up airship travel and sea travel. There is a grand vision for this game. It's coming in stages so we either need to be patient or leave and come back later on.

    Quote Originally Posted by EmeraldHill View Post
    It's so painfully easy to level up as well that I'm almost to where I don't need to participate in the market as I'll be self-sufficient with all crafts to 50. In 1.0 the sheer grind kept you from leveling all of the crafts to 50 and a devoted crafter was just that.

    Alongside from that the only market crafters (mostly) have is other crafters. You don't need to buy gear since quests hand them out like candy, nor do you even need good gear since FATEs are the best way to level and if you do do dungeons you're getting gear from that regardless.
    I see where you are coming from. I too wanted to be useful crafting weapons and armors but now find it useless beyond attaching materia or repairs. This will come as they add in more content. They are far from finished. Don't panic!

    Quote Originally Posted by EmeraldHill View Post
    I don't like nor am interested in doing the gear-treadmill. (I'm not asking gear to be handed to me. I just dislike the power-creep it brings and as more dungeons get added new players have to drudge through the then old and abandoned dungeons to play catch up. I just dislike the gear-treadmill as a system of progression).

    The way Guild Wars 2 does it is: You can get the basic max level gear relatively easy (think relic or darklight) but the upgrades are minor in terms of stats but still take a long time to get. The real end-game in GW2 is getting awesome looking cosmetics from the new dungeons that come out. I think FFXIV would do well to at least implement some awesome looking things that would take months of grinding to obtain. As opposed to the stupid luminary things that are normal looking tools with a decal on them.
    They have only scratched the surface of endgame which is where we were told "the true game begins" as it stands today, sure it may seem lacking but we know there is much more coming. Golden Saucer, Hard mode dungeons, Side stories, bonus content, PvP, Housing, and so on. Sure gear might be easy right now but It wont stay that way. I don't see many people whit full Allagan gear yet. The only reason you would have to be concerned with the direction of the game is if you assumed that this is all we will ever get. But the nature of the MMO genre means it is never finished.
    (0)

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