Not a fan of all the instancing and walling-off either. Any sense of exploration is effectively dead and done for, because you can clearly see where the invisible walls are on your mini map.

On the other hand this is all kind of a first experience thing. As much as I like that thrill when the game is fresh, when I've checked all the areas out in a more open ended kind of game, it's not like it will stay exciting and might as well be instanced and walled-off for all I would care personally.

Comes down to being able to have PS3 players here or not I guess. It's probably better to have the extra people in the long run.