

They announced the release date in the live letter, and it's also on the blog ....
December 17th.


ummm...
I don't know about you, but...
in FFXI, I grinded my MNK from lvl 1 to 99 in like 3-4 days, and that's between RL stuff going in the way. Would count that like almost 2 days if I play non stop.
That's less than an hour to lvl 10 soloing, hitting Gusgen Mines till lvl 30 in several hours, Crawler's Nest till lvl 55 several hours, Bosta till lvl 75, and worm party in La Theine abyssea till capped.
And I capped my H2H skilling to 424 in less than a week, just by hitting hard-checked mobs in abyssea too. Granted, I do that because back then MNK is the easiest job to join Adoulin content.
Gearing up on the other hand, is a whole different matters. lol
Last edited by BobbinT; 11-29-2013 at 08:51 PM.

Yeah you can do that now, not when the game came out. And that is when you should compare the leveling. Use your brain.ummm...
I don't know about you, but...
in FFXI, I grinded my MNK from lvl 1 to 99 in like 3-4 days, and that's between RL stuff going in the way. Would count that like almost 2 days if I play non stop.
That's less than an hour to lvl 10 soloing, hitting Gusgen Mines till lvl 30 in several hours, Crawler's Nest till lvl 55 several hours, Bosta till lvl 75, and worm party in La Theine abyssea till capped.
And I capped my H2H skilling to 424 in less than a week, just by hitting hard-checked mobs in abyssea too. Granted, I do that because back then MNK is the easiest job to join Adoulin content.
Gearing up on the other hand, is a whole different matters. lol


Alright, here's one for you:
Back in 1.0, capping a class from fresh to cap takes roughly a month and maybe more. 1st 10 levels were soloing on mobs, then I grind with leves for days till I hit around level 20ish. Then I shouted in Uldah for parties, then we're hitting places like spiders, skellies, lala assassins, ants, and so on. Any mob that max 6 level above our current levels. Sometimes when several people left, we had to lower our mob level target, like 4-5 level ahead of us. After lvl 40ish, we do raptors a lot, and about last few levels till capped, we found good spot on most eastern edge of La Noscea where there's these murderous level 50 rats. And getting to that spot is also a challenge since there's like level 60 or 70 giant toad that can kill us in 2 hits.
And that's when I joined the game after Yoshi took over. Heard it was even worse before with fatigue system.
How's that, genius?
Oh... and don't think I don't know that back when XI released, 1 job can take months and I think averagely took like half year to cap it. And with that huge risk of level down by getting your crap beaten flat.
My post earlier are for comparison against current way of grinding levels, not comparing how each games does with it on their early releases.
Last edited by BobbinT; 11-30-2013 at 03:17 AM.

I log in once a week , I run WP bout 10 times , then log off . If Im lucky I will get a coil group , but im not in static coil group because I have work commitments, you know a real job
Anyways , I find this game is a lot of fun even tho it is only 1 dungeon mostly (WP) . Sometimes I wait a long long time in DF que to get group , unless Im tanking that is .


haha... we're both. Sad but true. ^^;I log in once a week , I run WP bout 10 times , then log off . If Im lucky I will get a coil group , but im not in static coil group because I have work commitments, you know a real job
Anyways , I find this game is a lot of fun even tho it is only 1 dungeon mostly (WP) . Sometimes I wait a long long time in DF que to get group , unless Im tanking that is .



Really did I just see the RL card pulled? I have a very real, very demanding full-time job *and* a coil static with friends from RL or that I've met in-game or prior games. If you are dedicated there is no reason anyone cannot pull together two consecutive hours to get turns 1-4 done. It can be done in less time but sometimes things go wrong![]()
Just your friendly neighborhood elezen
OP, I think you need to find more things to worry about. I worry about the state of mind of our players when they "worry" about anything in a video game.
It's only natural to care about a hobby, or otherwise anything that you enjoy doing. That applies to gaming as well, imo.


If wizards of the coast announced a new card who let you win the game at first turn, it's a thing to worry because it destroy the game. Here, we are talking about a feature someone want, because if they can't obtain it they can't say the game is succesful, when in reality it's just a feature they like and they want it, having sense in this game or not.
I've said this in another thread and i'll say again here: the mmo of your dreams don't exist. It's never existed. And will never exist. this is the most valid while asking something indefinable like "I feel there is a lack of world". Is that supposed to have sense ?
I have a bad news for you: after you play a mmo, the next will never again the magic of the first one. Is it inevitable.What you can do it's deal with it and find it fun, not transforming in your previous mmo.
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