Quote Originally Posted by Kith View Post
Anecdotally, I did over 30 Ifrit runs for a Bow and got nothing, I got a Garuda bow on my first kill; doesn't mean Ifrit is broken and Garuda isn't, I just got (un)lucky.
Why should it be based on luck?

The whole point of an RPG is progression. What you guys are describing isn't progression; it's a lottery, and it really isn't acceptable for MMORPGs anymore. You should be rewarded through effort, not some random number (which is anything but).